About
A World War II first-person shooter following American and Soviet soldiers through the Pacific and Eastern Front campaigns. It introduced cooperative campaign play and the Zombies survival mode to Call of Duty.
Art style
Call of Duty: World at War (2008, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and dark.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Treyarch
- Publisher
- Activision
- Engine
- IW 3.0
- Released
- 2008-11-11 North America, Windows
2008-11-11 North America, PlayStation 3
2008-11-11 North America, Xbox 360
2008-11-11 North America, Wii
2008-11-12 Australia, Windows
2008-11-12 Australia, PlayStation 3 - Platforms
- Windows, PlayStation 3, Xbox 360, Wii
- Credits
- Colin Whitney Art Director
Corky Lehmkuhl Director
Pat Dwyer Producer - Links
- official · wikipedia · steam · mobygames
Screenshots 5
Related
Call of Duty series 21 games





















How the Call of Duty art style changed over time →
