About
A first-person shooter set in a future conflict between Earth's United Nations Space Alliance and the Settlement Defense Front across the Solar System. Its campaign follows Nick Reyes and combines ground fighting with piloted spacecraft combat.
Art style
Call of Duty: Infinite Warfare (2016, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Infinity Ward
- Publisher
- Activision
- Engine
- IW 7.0
- Released
- 2016-11-04 Worldwide, Windows PC
2016-11-04 Worldwide, PlayStation 4
2016-11-04 Worldwide, Xbox One - Platforms
- Windows PC, PlayStation 4, Xbox One
- Credits
- Brian Horton Studio Art Director
Riccard Linde Artist
John Dobbie Multiplayer Art Lead
Thomas Szakolczay Art Director — HUD and boot-up graphics project
Ash Thorp Design — HUD and boot-up graphics
Alasdair Willson Animation — boot-up and start-screen graphics
Jordan Hirsh Director
Jack Hara Producer - Links
- official · wikipedia · steam
Screenshots 5
Related
Call of Duty series 21 games





















How the Call of Duty art style changed over time →
