About
A first-person military shooter that concludes the original Modern Warfare trilogy. Its campaign follows Task Force 141 and allied forces pursuing Vladimir Makarov during a global war, alongside competitive multiplayer and cooperative Special Ops.
Art style
Call of Duty: Modern Warfare 3 (2011, Infinity Ward; Sledgehammer Games) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Infinity Ward, Sledgehammer Games
- Ported by
- Treyarch, Aspyr
- Publisher
- Activision, Square Enix, Aspyr
- Engine
- IW 5.0
- Released
- 2011-11-08 Worldwide, Windows
2011-11-08 Worldwide, PlayStation 3
2011-11-08 Worldwide, Xbox 360
2011-11-08 North America, Wii
2011-11-11 Europe, Wii
2011-11-23 Australia, Wii - Platforms
- Windows, PlayStation 3, Xbox 360, Wii, OS X
- Also known as
- Call of Duty: Modern Warfare 3 (2011) (International)
- Credits
- Joe Salud Art Director — Sledgehammer Games
Jake Rowell Character Art & Marketing Image; Head Art
Steven Giesler Head Art
Taehoon Oh Weapon Art
Peter Chen Weapon Art
Gennady Babichenko Weapon Art
Bret Robbins Director
Glen Schofield Director
Mark Rubin Producer
Jason Ades Producer
John Wasilczyk Producer
Pete Blumel Producer
Catherine Sheu Producer - Links
- steam · wikipedia
Screenshots 5
Related
Call of Duty series 21 games





















How the Call of Duty art style changed over time →