Call of Duty: World at War – Final Fronts
Rebellion Developments · 2008
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- YellowGrayBlackExport palette ↓
- Linework
- No outlines
- Texture
- Low-res textures
- Palette
- Muted
- Proportions
- Realistic
About
A single-player World War II first-person shooter developed exclusively for PlayStation 2. Its campaigns follow American and British forces in the Pacific and Europe, with missions distinct from the main Call of Duty: World at War.
Art style
Call of Duty: World at War – Final Fronts (2008, Rebellion Developments) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines and low-res textures. The palette is muted.
Palette 6 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · PlayStation 2
- Developer
- Rebellion Developments
- Publisher
- Activision
- Engine
- Asura
- Released
- 2008-11-11 North America, PlayStation 2
2008-11-12 Australia, PlayStation 2
2008-11-14 Europe, PlayStation 2 - Platforms
- PlayStation 2
- Credits
- Chris Jones Producer
- Links
- wikipedia · mobygames · rawg.io
Screenshots 2
Related
Call of Duty series 26 games


























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