Series
Call of Duty art styles
21 games from 2006 to 2025. The series has moved through one primary look: realistic.

2006
Call of Duty 3
Call of Duty 3 (2006, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines. The palette is muted.

2007
Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare (2007, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted.

2008
Call of Duty: World at War
Call of Duty: World at War (2008, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and dark.

2009
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2 (2009, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted.

2010
Call of Duty: Black Ops
Call of Duty: Black Ops (2010, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted.

2011
Call of Duty: Modern Warfare 3
Call of Duty: Modern Warfare 3 (2011, Infinity Ward; Sledgehammer Games) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted.

2012
Call of Duty: Black Ops II
Call of Duty: Black Ops II (2012, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and warm.

2013
Call of Duty: Ghosts
Call of Duty: Ghosts (2013, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, rim lighting and bloom. The palette is muted, dark and cool.

2014
Call of Duty: Advanced Warfare
Call of Duty: Advanced Warfare (2014, Sledgehammer Games) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted.

2015
Call of Duty: Black Ops III
Call of Duty: Black Ops III (2015, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted.

2016
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare (2016, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark.

2016
Call of Duty: Modern Warfare Remastered
Call of Duty: Modern Warfare Remastered (2016, Raven Software) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and cool.

2017
Call of Duty: WWII
Call of Duty: WWII (2017, Sledgehammer Games) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark.

2019
Call of Duty: Modern Warfare
Call of Duty: Modern Warfare (2019, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark.

2020
Call of Duty: Black Ops Cold War
Call of Duty: Black Ops Cold War (2020, Treyarch / Raven Software) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and neon.

2020
Call of Duty: Modern Warfare 2 Campaign Remastered
Call of Duty: Modern Warfare 2 Campaign Remastered (2020, Beenox) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and PBR materials. The palette is muted and dark.

2021
Call of Duty: Vanguard
Call of Duty: Vanguard (2021, Sledgehammer Games) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted.

2022
Call of Duty: Modern Warfare II
Call of Duty: Modern Warfare II (2022, Infinity Ward) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and chromatic aberration. The palette is muted and dark.

2023
Call of Duty: Modern Warfare III
Call of Duty: Modern Warfare III (2023, Sledgehammer Games) is a 3D realistic game played from a first-person / third-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted.

2024
Call of Duty: Black Ops 6
Call of Duty: Black Ops 6 (2024, Treyarch / Raven Software) is a 3D realistic game played from a first-person / third-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark.

2025
Call of Duty: Black Ops 7
Call of Duty: Black Ops 7 (2025, Treyarch / Raven Software) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is dark and cool.