Portal 2
Valve · 2011
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- BlackGrayBlueExport palette ↓
- Linework
- No outlines
- Shading
- Realistic lighting
- Post-processing
- Bloom
- Palette
- Muted, Cool
About
Portal 2 is a first-person puzzle-platform game set in Aperture Science's testing facility, where players use linked portals to solve spatial challenges. Its single-player campaign follows Chell, while a separate cooperative campaign features the robots Atlas and P-body.
Art style
Portal 2 (2011, Valve) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and cool.
Palette 9 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Valve
- Publisher
- Valve, Electronic Arts
- Engine
- Source
- Released
- 2011-04-18 Worldwide, Windows (digital)
2011-04-18 Worldwide, Mac OS X (digital)
2014-02-26 Worldwide, Linux (beta)
2022-06-28 Worldwide, Nintendo Switch (Portal: Companion Collection) - Platforms
- Windows, macOS, Linux, PlayStation 3, Xbox 360, Nintendo Switch
- Credits
- Jeremy Bennett Artist
Randy Lundeen Artist
Joshua Weier Director
Gabe Newell Producer - Links
- official · wikipedia · steam
Screenshots 3
Related
Portal series 4 games
How the Portal art style changed over time →
Games that look like this
For developersMade Portal 2? Get a “Featured on Game Art Styles” badge
Put this badge on your website, Steam page or press kit to show the game is featured here. It links to this page.











