Game Art Styles

Portal 2

Valve · 2011

First-person · Puzzle · Platformer · PC · Console

Dimension
3D
Rendering
Realistic
Colors
BlackGrayBlueExport palette ↓
Linework
No outlines
Shading
Realistic lighting
Post-processing
Bloom
Palette
Muted, Cool
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About

Portal 2 is a first-person puzzle-platform game set in Aperture Science's testing facility, where players use linked portals to solve spatial challenges. Its single-player campaign follows Chell, while a separate cooperative campaign features the robots Atlas and P-body.

Art style

Portal 2 (2011, Valve) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and cool.

Palette 9 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
Valve
Publisher
Valve, Electronic Arts
Engine
Source
Released
2011-04-18 Worldwide, Windows (digital)
2011-04-18 Worldwide, Mac OS X (digital)
2014-02-26 Worldwide, Linux (beta)
2022-06-28 Worldwide, Nintendo Switch (Portal: Companion Collection)
Platforms
Windows, macOS, Linux, PlayStation 3, Xbox 360, Nintendo Switch
Credits
Jeremy Bennett Artist
Randy Lundeen Artist
Joshua Weier Director
Gabe Newell Producer
Links
official · wikipedia · steam

Screenshots 3

Related

Portal series 4 games

Portal screenshot: realistic, first-person, no outlines, soft gradient (environment)2007PortalPortal 2 screenshot: realistic, first-person, no outlines, realistic lighting (environment)2011Portal 2Portal with RTX screenshot: realistic, first-person, no outlines, realistic lighting (environment)2022Portal with RTXPortal: Companion Collection screenshot: realistic, first-person, no outlines, soft gradient (environment)2022Portal: Companion Collection

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