Call of Duty: Black Ops 6
Treyarch / Raven Software · 2024
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- BlueBlackGrayBrown
- Linework
- No outlines
- Shading
- Realistic lighting
- Texture
- PBR materials
- Post-processing
- Bloom
- Palette
- Muted, Dark
- Proportions
- Realistic, Grotesque
About
Call of Duty: Black Ops 6 is a first-person shooter whose spy-thriller campaign takes place in the early 1990s. It includes competitive multiplayer, cooperative round-based Zombies, and an omnidirectional movement system.
Art style
Call of Duty: Black Ops 6 (2024, Treyarch / Raven Software) is a 3D realistic game played from a first-person / third-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Treyarch, Raven Software
- Ported by
- Beenox
- Publisher
- Activision
- Engine
- Shared Call of Duty engine introduced with Modern Warfare II (2022)
- Released
- 2024-10-25 Worldwide, Windows
2024-10-25 Worldwide, PlayStation 4
2024-10-25 Worldwide, PlayStation 5
2024-10-25 Worldwide, Xbox One
2024-10-25 Worldwide, Xbox Series X/S - Platforms
- Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
- Credits
- Colin Whitney Sr. Art Director — Treyarch
Wil Wells Director of Art — Raven Software
Phil Lozano Associate Animation Director — Treyarch
Martin McBain Animation Senior Director — Raven Software
Corky Lehmkuhl Creative Director — Treyarch
Miles Leslie Associate Creative Director — Treyarch
John Zuk Associate Creative Director — Raven Software
Natalie Pohorski Producer - Links
- official · wikipedia · steam · playstation
Screenshots 5
Related
Call of Duty series 21 games





















How the Call of Duty art style changed over time →
