Game Art Styles

Half-Life 2: Episode One

Valve · 2006

First-person · Shooter · PC

Dimension
3D
Rendering
Realistic
Colors
OrangeBlackBrownTealGreenGrayYellowExport palette ↓
Linework
No outlines
Shading
Realistic lighting
Post-processing
Bloom
Palette
Muted, Dark
Proportions
Realistic, Grotesque
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About

A single-player first-person shooter continuing the events of Half-Life 2. Gordon Freeman and Alyx Vance must delay the Citadel's destruction and help evacuate City 17, combining combat with physics-based puzzles.

Art style

Half-Life 2: Episode One (2006, Valve) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and dark.

Palette 12 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Windows PC (1995-2009)
Developer
Valve
Publisher
Valve, EA Games
Engine
Source
Released
2006-06-01 Worldwide, Windows
2007-10-10 North America, Xbox 360
2007-10-19 Europe, Xbox 360
2007-10-25 Australia, Xbox 360
2007-12-14 North America, PlayStation 3
2007-12-14 Europe, PlayStation 3
Platforms
Windows, Xbox 360, PlayStation 3, Mac OS X, Linux, Android (Nvidia Shield)
Also known as
Half-Life 2: Aftermath (International; working title)
Links
official · wikipedia · gamefaqs.gamespot.com

Screenshots 5

Related

Half-Life series 8 games

Half-Life 2 screenshot: realistic, first-person, baked lighting (environment)2004Half-Life 2Half-Life 2: Deathmatch screenshot: realistic, first-person, no outlines, baked lighting (environment)2004Half-Life 2: DeathmatchHalf-Life 2: Lost Coast screenshot: realistic, first-person, no outlines, baked lighting (environment)2005Half-Life 2: Lost CoastHalf-Life 2: Episode One screenshot: realistic, first-person, no outlines, realistic lighting (environment, character)2006Half-Life 2: Episode OneHalf-Life 2: Episode Two screenshot: realistic, first-person, no outlines, realistic lighting (environment, character)2007Half-Life 2: Episode TwoThe Orange Box screenshot: realistic, stylized 3d, first-person, no outlines, soft gradient (environment, character)2007The Orange BoxHalf-Life 2: Update screenshot: realistic, first-person, no outlines, realistic lighting (environment)2015Half-Life 2: UpdateHalf-Life: Alyx screenshot: realistic, first-person, no outlines, realistic lighting (environment)2020Half-Life: Alyx

How the Half-Life art style changed over time →

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