About
A first-person military shooter with a campaign spanning the 1980s and 2025, following two generations of operatives and their conflict with Raul Menendez. Player decisions affect the branching campaign; multiplayer and Zombies provide additional modes.
Art style
Call of Duty: Black Ops II (2012, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting and bloom. The palette is muted and warm.
Details
- Release
- Original release · Xbox 360 / PlayStation 3 / Wii U
- Developer
- Treyarch
- Publisher
- Activision
- Engine
- IW 3.0 (modified)
- Released
- 2012-11-12 Steam store listing, Windows
2012-11-13 Worldwide, Windows
2012-11-13 Worldwide, PlayStation 3
2012-11-13 Worldwide, Xbox 360
2012-11-18 North America, Wii U
2012-11-30 PAL, Wii U - Platforms
- Windows, PlayStation 3, Xbox 360, Wii U
- Credits
- Colin Whitney Art Director
Brian Anderson Technical Art Director
Shaun Bell Associate Art Director
Loudvik Akopyan Lead Character Artist
Brad Grace Lead Character Artist
Gilbert Martinez Lead Environment Artist
Timothy Bud McMahon Lead Lighting Artist
Murad Ainuddin Lead Weapon Artist
Dave Anthony Director
Jason Blundell Executive Producer
Pat Dwyer Project Senior Producer - Links
- official · wikipedia · steam · igdb
Screenshots 5
Related
Call of Duty series 21 games





















How the Call of Duty art style changed over time →
