Call of Duty: Advanced Warfare
Sledgehammer Games · 2014
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- GrayBlackBrownOrangeBlue
- Linework
- No outlines
- Shading
- Realistic lighting
- Texture
- PBR materials
- Post-processing
- Bloom
- Palette
- Muted
- Proportions
- Realistic
About
A military first-person shooter set in a future beginning in 2054. Exoskeleton equipment gives soldiers enhanced mobility, including powerful jumps, across its campaign and multiplayer combat.
Art style
Call of Duty: Advanced Warfare (2014, Sledgehammer Games) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Sledgehammer Games, Raven Software
- Ported by
- High Moon Studios
- Publisher
- Activision, Square Enix
- Engine
- Sledgehammer Games engine
- Released
- 2014-11-03 Day Zero early access, Windows
2014-11-03 Day Zero early access, PlayStation 3
2014-11-03 Day Zero early access, PlayStation 4
2014-11-03 Day Zero early access, Xbox 360
2014-11-03 Day Zero early access, Xbox One
2014-11-04 Worldwide general release, Windows - Platforms
- Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
- Also known as
- コール オブ デューティ アドバンスド・ウォーフェア (Japan)
Call of Duty: Advanced Warfare - Gold Edition (Steam) - Credits
- Joe Salud Art Director
Christopher Stone Animation Director
Glen A. Schofield Director
Michael Condrey Director
Mike Mejia Producer - Links
- wikipedia · steam · official · official
Screenshots 5
Call of Duty series 21 games





















How the Call of Duty art style changed over time →