Call of Duty 2: Big Red One
Treyarch · 2005
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- BlackBrownOrangeGrayExport palette ↓
- Linework
- No outlines
- Texture
- Low-res textures
- Palette
- Muted, Dark
- Proportions
- Realistic
About
A World War II first-person shooter following soldiers of the U.S. Army's 1st Infantry Division through North Africa and Europe. Its campaign follows a single squad, and the PlayStation 2 and Xbox versions include online multiplayer.
Art style
Call of Duty 2: Big Red One (2005, Treyarch) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines and low-res textures. The palette is muted and dark.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · PlayStation 2
- Developer
- Treyarch, Gray Matter Interactive
- Ported by
- High Voltage Software
- Publisher
- Activision
- Engine
- Treyarch NGL
- Released
- 2005-11-01 North America, PlayStation 2
2005-11-01 North America, Xbox
2005-11-01 North America, GameCube
2005-11-18 Europe, PlayStation 2
2005-11-18 Europe, Xbox
2005-11-18 Europe, GameCube - Platforms
- PlayStation 2, Xbox, GameCube
- Credits
- Corky Lehmkuhl Art Director
Alex Bortoluzzi Lead Artist
Dom Drozdz Lead Animator
Christian Busic Creative Director
Pat Dwyer Producer
Dave Anthony Executive Producer - Links
- official · wikipedia · mobygames
Screenshots 5
Related
Call of Duty series 26 games


























How the Call of Duty art style changed over time →
Games that look like this
For developersMade Call of Duty 2: Big Red One? Get a “Featured on Game Art Styles” badge
Put this badge on your website, Steam page or press kit to show the game is featured here. It links to this page.



