The Legend of Zelda: Skyward Sword
Nintendo EAD · 2011
- Dimension
- 3D
- Rendering
- Stylized 3D, Painterly
- Colors
- BlueWhiteOrangeGreenGrayRedExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Hand-painted textures
- Palette
- Vibrant
- Imitated medium
- Watercolor
- Proportions
- Exaggerated
About
An action-adventure game following Link from the floating settlement of Skyloft to the lands beneath the clouds in search of Zelda. It combines dungeon puzzles and exploration with Wii MotionPlus sword combat and tells the origin of the Master Sword.
Art style
The Legend of Zelda: Skyward Sword (2011, Nintendo EAD) is a stylized 3D and painterly game played from a third-person view. Its look is built from shapes without outlines, soft gradient shading and hand-painted textures. The palette is vibrant. It draws on watercolor.
Then and now 2011 → 2021


Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Wii
- Developer
- Nintendo EAD, Monolith Soft
- Publisher
- Nintendo
- Released
- 2011-11-18 Europe, Wii
2011-11-20 North America, Wii
2011-11-23 Japan, Wii
2011-11-24 Australia, Wii
2016-09-01 Europe, Wii U - Platforms
- Wii, Wii U
- Also known as
- Zelda no Densetsu: Skyward Sword (Japan)
- Credits
- Ryuji Kobayashi Design Lead/Player Design
Yoshiyuki Oyama Design Lead/Object Design
Manabu Hiraoka Player Design
Yoshiakira Nakano Player Design
Akiko Hirono NPC Design
Hanako Hisada Field Design
Satoru Takizawa Design Support
Takumi Wada Illustration
Yusuke Nakano Illustration
Shigeki Yoshida Cinema Scene Director
Hidemaro Fujibayashi Director
Eiji Aonuma Producer
Shigeru Miyamoto General Producer - Links
- official · wikipedia · mobygames
Versions of The Legend of Zelda: Skyward Sword 2


The Legend of Zelda series 17 games

















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