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The Legend of Zelda: Twilight Princess
Nintendo EAD · 2006
- Dimension
- 3D
- Rendering
- Stylized 3D
- Colors
- YellowOrangeBlackBrownGreenGrayExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Low-res textures
- Post-processing
- Bloom
- Palette
- Muted, Dark
- Proportions
- Realistic, Exaggerated
About
An action-adventure game set in Hyrule, combining exploration, dungeon puzzles and combat. Link transforms into a wolf in the Twilight Realm and works with Midna to confront the darkness threatening the kingdom.
Art style
The Legend of Zelda: Twilight Princess (2006, Nintendo EAD) is a stylized 3D game played from a third-person view. Its look is built from shapes without outlines, soft gradient shading, low-res textures and bloom. The palette is muted and dark.
Then and now 2006 → 2016


Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Wii
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 2006-11-19 North America, Wii
2006-12-02 Japan, Wii
2006-12-02 Japan, GameCube
2006-12-07 Australia, Wii
2006-12-08 Europe, Wii
2006-12-11 North America, GameCube - Platforms
- Wii, GameCube
- Also known as
- ゼルダの伝説 トワイライトプリンセス (Japan)
- Credits
- Satoru Takizawa Art Director
Eiji Aonuma Director
Shigeru Miyamoto Producer - Links
- official · wikipedia · mobygames
Versions of The Legend of Zelda: Twilight Princess 2


Related
The Legend of Zelda series 17 games

















How the The Legend of Zelda art style changed over time →
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