Game Art Styles

The Legend of Zelda

Nintendo R&D4 · 1986

Three-quarter · Action · Adventure · Console

Dimension
2D
Rendering
Pixel art
Colors
GreenBlackYellowOrangeBlueGrayBrownExport palette ↓
Linework
Black outlines, Interior lines
Shading
Flat / Unlit
Pixel details
8-bit
Palette
Limited palette, Vibrant
Proportions
Chibi
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About

An action-adventure game set in Hyrule, where Link seeks eight fragments of the Triforce of Wisdom. He must reunite them to defeat Ganon and rescue Princess Zelda.

Art style

The Legend of Zelda (1986, Nintendo R&D4) is a 2D pixel art game played from a three-quarter view. Its look is built from black outlines, interior lines and flat/unlit shading. The palette is limited and vibrant.

Palette 12 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · NES / Famicom
Developer
Nintendo R&D4
Publisher
Nintendo
Released
1986-02-21 Japan, Famicom Disk System
1987-08-22 North America, NES
1987-11-15 PAL, NES
1994-02-19 Japan, Famicom
2004-07-09 Europe, Game Boy Advance
Platforms
Famicom Disk System, NES / Famicom, GameCube, Game Boy Advance, Wii, Nintendo 3DS, Nintendo Switch, Game & Watch: The Legend of Zelda
Also known as
ゼルダの伝説 (Japan)
Zelda no Densetsu (Japan)
The Legend of Zelda 1 (Japan)
Credits
Takashi Tezuka Designer (credited as Ten Ten); director
Shigeru Miyamoto Director, designer and producer
Hiroshi Yamauchi Executive Producer
Links
official · wikipedia · mobygames · nintendo

Related

The Legend of Zelda series 24 games

The Legend of Zelda screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment, combat)1986The Legend of ZeldaZelda II: The Adventure of Link screenshot: pixel art, side-scrolling, top-down, flat / unlit (environment)1987Zelda II: The Adventure of LinkThe Legend of Zelda: A Link to the Past screenshot: pixel art, three-quarter, colored outlines, baked lighting (environment)1991The Legend of Zelda: A Link to the PastThe Legend of Zelda: Link's Awakening screenshot: pixel art, three-quarter, black outlines (environment)1993The Legend of Zelda: Link's AwakeningThe Legend of Zelda: Ocarina of Time screenshot: low-poly, third-person, no outlines, soft gradient (environment)1998The Legend of Zelda: Ocarina of TimeThe Legend of Zelda: Majora's Mask screenshot: low-poly, third-person, no outlines, soft gradient (environment, character)2000The Legend of Zelda: Majora's MaskThe Legend of Zelda: Oracle of Ages screenshot: pixel art, three-quarter, black outlines (environment)2001The Legend of Zelda: Oracle of AgesThe Legend of Zelda: The Wind Waker screenshot: cel-shaded, third-person, no outlines, two-tone cel (environment)2002The Legend of Zelda: The Wind WakerThe Legend of Zelda: Four Swords Adventures screenshot: pixel art, three-quarter, colored outlines, baked lighting (environment)2004The Legend of Zelda: Four Swords AdventuresThe Legend of Zelda: The Minish Cap screenshot: pixel art, three-quarter, colored outlines, baked lighting (environment)2004The Legend of Zelda: The Minish CapThe Legend of Zelda: Twilight Princess screenshot: stylized 3d, third-person, no outlines, soft gradient (environment)2006The Legend of Zelda: Twilight PrincessThe Legend of Zelda: Phantom Hourglass screenshot: cel-shaded, low-poly, three-quarter, third-person, no outlines (environment)2007The Legend of Zelda: Phantom HourglassThe Legend of Zelda: Spirit Tracks screenshot: cel-shaded, low-poly, three-quarter, third-person, no outlines (environment)2009The Legend of Zelda: Spirit TracksThe Legend of Zelda: Skyward Sword screenshot: stylized 3d, painterly, third-person, no outlines, soft gradient (environment, character)2011The Legend of Zelda: Skyward SwordThe Legend of Zelda: A Link Between Worlds screenshot: stylized 3d, three-quarter, no outlines, soft gradient (environment)2013The Legend of Zelda: A Link Between WorldsThe Legend of Zelda: The Wind Waker HD screenshot: cel-shaded, third-person, no outlines, two-tone cel (environment)2013The Legend of Zelda: The Wind Waker HDThe Legend of Zelda: Majora's Mask 3D screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2015The Legend of Zelda: Majora's Mask 3DThe Legend of Zelda: Tri Force Heroes screenshot: stylized 3d, three-quarter, no outlines, soft gradient (environment)2015The Legend of Zelda: Tri Force HeroesThe Legend of Zelda: Twilight Princess HD screenshot: stylized 3d, third-person, no outlines, soft gradient (environment)2016The Legend of Zelda: Twilight Princess HDThe Legend of Zelda: Breath of the Wild screenshot: cel-shaded, painterly, third-person, no outlines, two-tone cel (environment)2017The Legend of Zelda: Breath of the WildThe Legend of Zelda: Link's Awakening (Nintendo Switch) screenshot: stylized 3d, diorama, three-quarter, side-scrolling, no outlines, soft gradient (environment, character)2019The Legend of Zelda: Link's Awakening (Nintendo Switch)The Legend of Zelda: Skyward Sword HD screenshot: stylized 3d, painterly, third-person, no outlines, soft gradient (environment, character)2021The Legend of Zelda: Skyward Sword HDThe Legend of Zelda: Tears of the Kingdom screenshot: cel-shaded, third-person, no outlines, two-tone cel (environment, character)2023The Legend of Zelda: Tears of the KingdomThe Legend of Zelda: Echoes of Wisdom screenshot: stylized 3d, diorama, three-quarter, no outlines, soft gradient (environment)2024The Legend of Zelda: Echoes of Wisdom

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