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The Legend of Zelda
Nintendo R&D4 · 1986
- Dimension
- 2D
- Rendering
- Pixel art
- Colors
- GreenBlackYellowOrangeBlueGrayBrownExport palette ↓
- Linework
- Black outlines, Interior lines
- Shading
- Flat / Unlit
- Pixel details
- 8-bit
- Palette
- Limited palette, Vibrant
- Proportions
- Chibi
About
An action-adventure game set in Hyrule, where Link seeks eight fragments of the Triforce of Wisdom. He must reunite them to defeat Ganon and rescue Princess Zelda.
Art style
The Legend of Zelda (1986, Nintendo R&D4) is a 2D pixel art game played from a three-quarter view. Its look is built from black outlines, interior lines and flat/unlit shading. The palette is limited and vibrant.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · NES / Famicom
- Developer
- Nintendo R&D4
- Publisher
- Nintendo
- Released
- 1986-02-21 Japan, Famicom Disk System
1987-08-22 North America, NES
1987-11-15 PAL, NES
1994-02-19 Japan, Famicom
2004-07-09 Europe, Game Boy Advance - Platforms
- Famicom Disk System, NES / Famicom, GameCube, Game Boy Advance, Wii, Nintendo 3DS, Nintendo Switch, Game & Watch: The Legend of Zelda
- Also known as
- ゼルダの伝説 (Japan)
Zelda no Densetsu (Japan)
The Legend of Zelda 1 (Japan) - Credits
- Takashi Tezuka Designer (credited as Ten Ten); director
Shigeru Miyamoto Director, designer and producer
Hiroshi Yamauchi Executive Producer - Links
- official · wikipedia · mobygames · nintendo
Related
The Legend of Zelda series 24 games
























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