Game Art Styles

The Legend of Zelda: Link's Awakening

Nintendo EAD · 1993

Three-quarter · Action · Adventure · Console

Dimension
2D
Rendering
Pixel art
Colors
GreenGrayWhiteExport palette ↓
Linework
Black outlines, Interior lines
Pixel details
8-bit
Palette
Monochrome, Limited palette
Proportions
Chibi
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About

An action-adventure game in which Link is stranded on Koholint Island. He explores dungeons, fights monsters and gathers eight musical instruments to awaken the Wind Fish and escape.

Art style

The Legend of Zelda: Link's Awakening (1993, Nintendo EAD) is a 2D pixel art game played from a three-quarter view. Its look is built from black outlines and interior lines. The palette is monochrome and limited.

Palette 6 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Game Boy
Developer
Nintendo EAD
Publisher
Nintendo
Released
1993 Europe, Game Boy
1993-06-06 Japan, Game Boy
1993-08-06 North America, Game Boy
2021-11-12 Europe, Game & Watch: The Legend of Zelda
Platforms
Game Boy, Game & Watch: The Legend of Zelda
Also known as
Zelda no Densetsu: Yume o Miru Shima (Japan)
Credits
Masanao Arimoto Character Designer
Shigefumi Hino Character Designer
Yoichi Kotabe Illustrator
Takashi Tezuka Director
Shigeru Miyamoto Producer
Links
wikipedia · mobygames

Screenshots 2

Related

The Legend of Zelda series 6 games

The Legend of Zelda: Link's Awakening screenshot: pixel art, three-quarter, black outlines (environment)1993The Legend of Zelda: Link's AwakeningThe Legend of Zelda: Ocarina of Time screenshot: low-poly, third-person, no outlines, soft gradient (environment)1998The Legend of Zelda: Ocarina of TimeThe Legend of Zelda: Majora's Mask screenshot: low-poly, third-person, no outlines, soft gradient (environment, character)2000The Legend of Zelda: Majora's MaskThe Legend of Zelda: The Wind Waker screenshot: cel-shaded, third-person, no outlines, two-tone cel (environment)2002The Legend of Zelda: The Wind WakerThe Legend of Zelda: Spirit Tracks screenshot: cel-shaded, low-poly, three-quarter, third-person, no outlines (environment)2009The Legend of Zelda: Spirit TracksThe Legend of Zelda: The Wind Waker HD screenshot: cel-shaded, third-person, no outlines, two-tone cel (environment)2013The Legend of Zelda: The Wind Waker HD

How the The Legend of Zelda art style changed over time →

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