The Legend of Zelda: Phantom Hourglass
Nintendo EAD · 2007
- Dimension
- 3D
- Rendering
- Cel-shaded, Low-poly
- Colors
- BlueBlackBrownYellowGrayGreenExport palette ↓
- Linework
- No outlines
- Texture
- Low-res textures
- Palette
- Vibrant
- Art movement
- Anime
- Proportions
- Chibi
About
A stylus-controlled action-adventure in which Link explores islands and dungeons and travels by ship to rescue Tetra. It continues The Wind Waker's story and uses the Nintendo DS touchscreen for movement, combat and plotting routes.
Art style
The Legend of Zelda: Phantom Hourglass (2007, Nintendo EAD) is a 3D cel-shaded and low-poly game played from a three-quarter / third-person view. Its look is built from shapes without outlines and low-res textures. The palette is vibrant. It draws on anime.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Nintendo DS
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 2007-06-23 Japan, Nintendo DS
2007-10-01 North America, Nintendo DS
2007-10-11 Australia, Nintendo DS
2007-10-19 Europe, Nintendo DS
2008-04-03 South Korea, Nintendo DS
2015-11-13 Europe, Wii U - Platforms
- Nintendo DS, Wii U
- Also known as
- ゼルダの伝説 夢幻の砂時計 (Japan)
Zeruda no Densetsu: Mugen no Sunadokei (Japan) - Credits
- Michiho Hayashi Design Lead/Player Design
Koji Takahashi Enemy Design
Hirohito Shinoda Enemy Design
Tomomi Marunami NPC Design
Masaaki Ishikawa NPC Design
Takeshi Koike Map/Object Design
Eiji Mukao Map/Object Design
Hanako Hisada Map/Object Design
Motoaki Fukuda Effect Design
Sayaka Yano Effect Design
Tomoko Ichikawa UI Design
Yoshifumi Masaki UI Design
Naoki Mori Cinema Scene Director
Yuri Adachi Paper Cut-out Illustration
Daiki Iwamoto Director
Hidemaro Fujibayashi Sub Director
Eiji Aonuma Producer - Links
- official · official · wikipedia
Related
The Legend of Zelda series 7 games







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