The Legend of Zelda: Ocarina of Time
Nintendo EAD
About
A third-person action-adventure set in Hyrule, following Link's journey through childhood and adulthood to stop Ganondorf. It brought the Zelda series into 3D and features target-lock combat, dungeon exploration and playable ocarina songs.
Palette 12 colors
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Details
- Release
- Original release · Nintendo 64
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 1998-11-21 Japan, Nintendo 64
1998-11-23 North America, Nintendo 64
1998-12-11 Europe, Nintendo 64
2002-11-28 Japan, GameCube
2003-02-18 North America, GameCube
2003-05-03 PAL, GameCube - Platforms
- Nintendo 64, GameCube, iQue Player, Wii, Wii U, Nintendo Switch
- Also known as
- ゼルダの伝説 時のオカリナ (Japan)
Zelda no Densetsu: Toki no Ocarina (Japan) - Credits
- Yoshiaki Koizumi 3D System Director / Character Design
Yoshiki Haruhana Character Design
Satoru Takizawa Character Design
Jin Ikeda Character Design
Satomi Maekawa Character Design
Makoto Miyanaga Field Design
Hiromasa Shikata Field Design
Hiromu Takemura Field Design
Kenta Usui Dungeon Design
Shinichi Ikematsu Dungeon Design
Takeshi Hosono Dungeon Design
Tomoaki Kuroume Effects Design
Shigeki Yoshida Prerendered Background Design
Ren Uehara Item Design
Yusuke Nakano Character Illustration
Toru Osawa Script Director
Yoichi Yamada Game System Director
Eiji Onozuka Game System Director
Toshio Iwawaki Program Director
Shigeru Miyamoto Producer / Supervisor - Links
- wikipedia · mobygames · nintendolife.com
Related
The Legend of Zelda series 24 games
























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