Game Art Styles

Diablo III

Blizzard Entertainment · 2012

Isometric · Action · RPG · PC

Dimension
3D
Rendering
Stylized 3D, Painterly
Colors
BlackRedBrown
Linework
No outlines
Shading
Soft gradient
Texture
Hand-painted textures
Post-processing
Bloom
Palette
Dark, Muted
Art movement
Gothic
Proportions
Exaggerated, Grotesque
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About

Diablo III is an action role-playing game set in Sanctuary, where heroes battle the forces of Hell. The original release offers five character classes, real-time combat, equipment progression and cooperative play.

Art style

Diablo III (2012, Blizzard Entertainment) is a stylized 3D and painterly game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading, hand-painted textures and bloom. The palette is dark and muted. It draws on gothic.

Details

Release
Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
Blizzard Entertainment
Publisher
Blizzard Entertainment
Released
2012-05-15 North America, Europe, South Korea, Southeast Asia, Australia, New Zealand, Taiwan, Hong Kong and Macau, Windows
2012-05-15 North America, Europe, South Korea, Southeast Asia, Australia, New Zealand, Taiwan, Hong Kong and Macau, OS X
2012-06-07 Russia, Windows
2012-06-07 Russia, OS X
Platforms
Windows, OS X
Credits
Christian Lichtner Art Director
Cheeming Boey Lead Animator
Jay Wilson Game Director
Ray Gresko Production Director
Robert Pardo Executive Producer
Links
official · wikipedia · mobygames

Screenshots 3

Related

Diablo series 4 games

Diablo II screenshot: pre-rendered, isometric, baked lighting (environment)2000Diablo IIDiablo III screenshot: stylized 3d, painterly, isometric, no outlines, soft gradient (combat, environment)2012Diablo IIIDiablo II: Resurrected screenshot: realistic, isometric, no outlines, realistic lighting (environment, combat)2021Diablo II: ResurrectedDiablo Immortal screenshot: stylized 3d, isometric, no outlines, soft gradient (environment, combat)2022Diablo Immortal

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