Diablo III
Blizzard Entertainment · 2012
- Dimension
- 3D
- Rendering
- Stylized 3D, Painterly
- Colors
- BlackRedBrown
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Hand-painted textures
- Post-processing
- Bloom
- Palette
- Dark, Muted
- Art movement
- Gothic
- Proportions
- Exaggerated, Grotesque
About
Diablo III is an action role-playing game set in Sanctuary, where heroes battle the forces of Hell. The original release offers five character classes, real-time combat, equipment progression and cooperative play.
Art style
Diablo III (2012, Blizzard Entertainment) is a stylized 3D and painterly game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading, hand-painted textures and bloom. The palette is dark and muted. It draws on gothic.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Blizzard Entertainment
- Publisher
- Blizzard Entertainment
- Released
- 2012-05-15 North America, Europe, South Korea, Southeast Asia, Australia, New Zealand, Taiwan, Hong Kong and Macau, Windows
2012-05-15 North America, Europe, South Korea, Southeast Asia, Australia, New Zealand, Taiwan, Hong Kong and Macau, OS X
2012-06-07 Russia, Windows
2012-06-07 Russia, OS X - Platforms
- Windows, OS X
- Credits
- Christian Lichtner Art Director
Cheeming Boey Lead Animator
Jay Wilson Game Director
Ray Gresko Production Director
Robert Pardo Executive Producer - Links
- official · wikipedia · mobygames
Screenshots 3
Related
Diablo series 4 games
How the Diablo art style changed over time →










