Game Art Styles

Yoshi's New Island

Arzest · 2014

Side-scrolling · Platformer · Console

Dimension
2.5D
Rendering
Painterly, Stylized 3D
Colors
GreenTealBlackGrayWhite
Linework
No outlines
Shading
Soft gradient
Texture
Brush strokes
Palette
Pastel, Vibrant
Imitated medium
Crayon / Pastel, Oil / Gouache, Watercolor
Proportions
Cute, Exaggerated
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About

A side-scrolling platform game in which Yoshis carry Baby Mario across Egg Island to rescue Baby Luigi. It continues the story of Yoshi's Island and introduces oversized Mega Eggdozers that destroy obstacles.

Art style

Yoshi's New Island (2014, Arzest) is a 2.5D painterly and stylized 3D game played from a side-scrolling view. Its look is built from shapes without outlines, soft gradient shading and brush strokes. The palette is pastel and vibrant. It draws on crayon and pastel, oil and gouache and watercolor.

Details

Release
Original release · Nintendo 3DS
Developer
Arzest, Nintendo SPD Group No. 4
Publisher
Nintendo
Released
2014-03-14 North America, Nintendo 3DS
2014-03-14 Europe, Nintendo 3DS
2014-03-15 Australia, Nintendo 3DS
2014-07-24 Japan, Nintendo 3DS
2014-07-24 Taiwan, Nintendo 3DS
2014-07-24 Hong Kong, Nintendo 3DS
Platforms
Nintendo 3DS
Also known as
ヨッシー New アイランド (Japan)
Credits
Masamichi Harada Art Director
Yo Onishi Graphic Supervisor
Akiko Kato Graphic Supervisor
Tsuyoshi Watanabe Graphic Supervisor
Masahide Kobayashi Director
Naoto Ohshima Producer
Takashi Tezuka Producer
Links
official · wikipedia · mobygames

Screenshots 4

Related

Yoshi series 2 games

Yoshi's Story screenshot: pre-rendered, papercraft, side-scrolling, no outlines, soft gradient (environment)1997Yoshi's StoryYoshi's New Island screenshot: painterly, stylized 3d, side-scrolling, no outlines, soft gradient (environment)2014Yoshi's New Island

How the Yoshi art style changed over time →

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