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About
A single-player action-adventure set in Hyrule, where Link seeks to restore Zelda after Vaati turns her to stone. Ezlo, a talking cap, lets Link shrink to Minish size to explore new routes and solve puzzles.
Art style
The Legend of Zelda: The Minish Cap (2004, Capcom) is a 2D pixel art game played from a three-quarter view. Its look is built from colored outlines and baked lighting. The palette is vibrant.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Game Boy Advance
- Developer
- Capcom, Flagship
- Publisher
- Nintendo
- Released
- 2004-11-04 Japan, Game Boy Advance
2004-11-12 Europe, Game Boy Advance
2005-01-10 North America, Game Boy Advance
2005-04-07 Australia, Game Boy Advance
2011-12 Europe, Nintendo 3DS
2014-05-29 Europe, Wii U - Platforms
- Game Boy Advance, Nintendo 3DS, Wii U, Nintendo Switch
- Also known as
- ゼルダの伝説 ふしぎのぼうし (Japan)
Zeruda no Densetsu: Fushigi no Bōshi (Japan) - Credits
- KIMOKIMO Character Design; Object Design
erichop Object Design
Kumiko Fujiwara Object Design
Keisuke “TWIGGY” Motozono Object Design
Nishitsuji Asae Scroll Design
Takayuki Nakayama Scroll Design
Hiroyuki Imahori Scroll Design
Yoshi Maeda Scroll Design
Haruki Suetsugu Scroll Design; Artwork
SHOEI Title Logo Design
Satoshi Ukai Title Logo Design
Hidemaro Fujibayashi Director
Keiji Inafune Producer
Shigeru Miyamoto General Producer
Satoru Iwata Executive Producer - Links
- official · wikipedia
Related
The Legend of Zelda series 17 games

















How the The Legend of Zelda art style changed over time →
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