The Legend of Zelda: Spirit Tracks
Nintendo EAD · 2009
- Dimension
- 3D
- Rendering
- Cel-shaded, Low-poly
- Colors
- BrownBlackGrayOrangeGreenBlueYellowExport palette ↓
- Linework
- No outlines
- Texture
- Hand-painted textures, Low-res textures
- Palette
- Vibrant
- Proportions
- Chibi
About
An action-adventure game set in New Hyrule, a century after Phantom Hourglass, following Link and Princess Zelda as they seek to prevent Malladus's return. Players travel between locations by train and use touchscreen controls to explore dungeons and solve puzzles, including directing a Phantom possessed by Zelda.
Art style
The Legend of Zelda: Spirit Tracks (2009, Nintendo EAD) is a 3D cel-shaded and low-poly game played from a three-quarter / third-person view. Its look is built from shapes without outlines, hand-painted textures and low-res textures. The palette is vibrant.
Palette 9 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Nintendo DS
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 2009-12-07 North America, Nintendo DS
2009-12-10 Australia / New Zealand, Nintendo DS
2009-12-11 Europe, Nintendo DS
2009-12-23 Japan, Nintendo DS
2009-12-30 Turkey, Nintendo DS
2015-11-13 Europe, Wii U - Platforms
- Nintendo DS, Wii U
- Also known as
- ゼルダの伝説 大地の汽笛 (Japan)
Zelda no Densetsu: Daichi no Kiteki (Japan)
Zeruda no Densetsu: Daichi no Kiteki (Japan) - Credits
- Koji Takahashi Design Lead/Player Design
Koji Kitagawa Design Lead/Map Design
Masahiro Kawanishi Enemy Design
Keisuke Umeda Enemy Design
Takafumi Kiuchi Enemy Design
Akiko Hirono NPC Design
Satomi Asakawa NPC Design
Hirohito Shinoda NPC Design
Seita Inoue UI Design
Naoki Mori Cinema Scene Director
Daiki Iwamoto Director
Eiji Aonuma Producer - Links
- official · wikipedia · mobygames
Screenshots 3
Related
The Legend of Zelda series 3 games



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