The Legend of Zelda: Breath of the Wild
Nintendo EPD · 2017
- Dimension
- 3D
- Rendering
- Cel-shaded, Painterly
- Colors
- GrayOrangeBrownTealGreenBlueYellowExport palette ↓
- Linework
- No outlines
- Shading
- Two-tone cel, Soft gradient
- Texture
- Hand-painted textures
- Post-processing
- Bloom
- Palette
- Muted, Vibrant
- Art movement
- Anime
- Proportions
- Realistic
About
An open-world action-adventure set in Hyrule, where Link awakens after a century and sets out to save Zelda and confront Calamity Ganon. Exploration, climbing, environmental puzzles and interacting physical systems allow players to approach objectives in different ways.
Art style
The Legend of Zelda: Breath of the Wild (2017, Nintendo EPD) is a 3D cel-shaded and painterly game played from a third-person view. Its look is built from shapes without outlines, two-tone cel shading, soft gradient shading, hand-painted textures and bloom. The palette is muted and vibrant. It draws on anime.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Nintendo EPD, Monolith Soft
- Publisher
- Nintendo
- Released
- 2017-03-03 Worldwide, Nintendo Switch
2017-03-03 Worldwide, Wii U - Platforms
- Nintendo Switch, Wii U
- Also known as
- ゼルダの伝説 ブレス オブ ザ ワイルド (Japan)
Zeruda no Densetsu: Buresu obu za Wairudo (Japan) - Credits
- Satoru Takizawa Art Director
Yoshiyuki Oyama Senior Lead Artist - Character / Item
Makoto Yonezu Senior Lead Artist - Landscape
Ryuji Kobayashi Senior Lead Artist - Animation
Keijiro Inoue Senior Lead Artist - VFX / Technical
Hirohito Shinoda Lead Artist - NPC
Hiroki Omote Lead Artist - Character
Takafumi Kiuchi Lead Artist - Enemy
Takumi Wada Title Screen Illustration
Hidemaro Fujibayashi Director
Eiji Aonuma Producer - Links
- official · wikipedia · mobygames
Related
The Legend of Zelda series 17 games

















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