The Legend of Zelda: Majora's Mask
Nintendo EAD · 2000
- Dimension
- 3D
- Rendering
- Low-poly
- Colors
- GreenGrayBlackBrownExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Low-res textures
- Palette
- Muted, Dark
- Proportions
- Exaggerated
About
A third-person action-adventure in which Link explores Termina and attempts to prevent the moon from destroying it. Its repeating three-day cycle and transformation masks shape exploration, puzzles and character interactions.
Art style
The Legend of Zelda: Majora's Mask (2000, Nintendo EAD) is a 3D low-poly game played from a third-person view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is muted and dark.
Palette 9 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Nintendo 64
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 2000-04-27 Japan, Nintendo 64
2000-10-26 North America, Nintendo 64
2000-11-17 PAL, Nintendo 64
2009-04-03 Europe and Australia, Wii
2009-04-07 Japan, Wii
2009-05-18 North America, Wii - Platforms
- Nintendo 64, GameCube, Wii, Wii U, Nintendo Switch
- Also known as
- ゼルダの伝説 ムジュラの仮面 (Japan)
Zeruda no Densetsu: Mujura no Kamen (Japan) - Credits
- Takaya Imamura Art Director
Yoshiki Haruhana Character Design
Satomi Maekawa Character Design
Yoshiyuki Oyama Character Design
Satoru Takizawa Enemy Design
Daisuke Kageyama Enemy Design
Hiromasa Shikata Field Design
Hiromu Takemura Field Design
Kazumi Yamaguchi Field Design
Taeko Sugawara Field Design
Yusuke Nakano Character Illustration / Package Design
Eiji Aonuma Game System Director
Yoshiaki Koizumi Game System Director
Shigeru Miyamoto Producer / Supervisor - Links
- official · wikipedia · zeldawiki.wiki
Screenshots 3
Related
The Legend of Zelda series 6 games






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