Chrono Cross
Square · 1999
- Dimension
- 2.5D, 3D
- Rendering
- Pre-rendered, Painterly, Low-poly
- Colors
- GrayGreenOrangeBlueBlackYellowPinkTealBrownRed
- Linework
- No outlines
- Shading
- Baked lighting
- Texture
- Low-res textures
- Palette
- Vibrant
- Art movement
- Anime
- Proportions
- Exaggerated
About
Chrono Cross is a role-playing game set in the tropical archipelago of El Nido. Serge travels between parallel worlds to investigate why he died as a child in one of them.
Art style
Chrono Cross (1999, Square) is a 2.5D/3D pre-rendered, painterly and low-poly game played from a fixed camera / three-quarter view. Its look is built from shapes without outlines, baked lighting and low-res textures. The palette is vibrant. It draws on anime.
Details
- Release
- Original release · PlayStation
- Developer
- Square
- Publisher
- Square, Square Electronic Arts
- Released
- 1999-11-18 Japan, PlayStation
2000-08-15 North America, PlayStation - Platforms
- PlayStation
- Also known as
- クロノ・クロス (Japan)
- Credits
- Yasuyuki Honne Art Director; Art Concept; Field Map Artwork
Nobuteru Yuki Player Character Design
Kiyoshi Tsuchiya Field Map Artwork
Takuji Anai Field Map Artwork
Tetsuo Yokota Field Map Artwork
Mizushi Sugawara Field Map Artwork
Takashi Wako Field Map Artwork
Masato Kato Director
Hiromichi Tanaka Producer - Links
- wikipedia · official
Screenshots 6
Versions of Chrono Cross 2


Related
Chrono series 6 games






How the Chrono art style changed over time →





