GAME ART STYLES
1998Nintendo 64Pokémon

Pocket Monsters Stadium

Nintendo EAD

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About

A Japan-only Pokémon strategy/RPG battle game for Nintendo 64 featuring 40 Pokémon available for three-dimensional battles. The bundled Transfer Pak lets players use Pokémon raised in the Game Boy games and provides storage and organization features.

Art style

Pocket Monsters Stadium (1998, Nintendo EAD) is a 3D low-poly game played from a fixed camera view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is vibrant. It draws on anime.

Palette 12 colors

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Details

Release
Original release · Nintendo 64
Developer
Nintendo EAD
Publisher
Nintendo
Released
1998-08-01 Japan, Nintendo 64
Platforms
Nintendo 64
Also known as
ポケモンスタジアム (Japan)
Pocket Monster Stadium (International reference usage)
Pokémon Stadium (International reference usage)
Pokémon Stadium 0 (Informal international usage)
Credits
Shinya Takahashi Modeling Director
Makoto Wada Chief Modeler
Tsuyoshi Watanabe Chief Modeler
Benimaru Itoh Super Special Chief Modeler
Yoichi Kotabe Character Supervisor
Ken Sugimori Original Character Design
Shigeki Morimoto Original Character Design
Motofumi Fujiwara Original Character Design
Atsuko Nishida Original Character Design
Yasushi Matsubara 2D Designer
Tomoaki Nakahara 2D Designer
Junji Morii 2D Designer
Shigefumi Hino Effect Designer
Masanao Arimoto Effect Designer
Takao Shimizu Director
Shigeru Miyamoto Producer
Kenji Miki Producer
Tsunekazu Ishihara Producer
Satoru Iwata Producer
Links
official · wikipedia · mobygames

Related

Pokémon series 44 games

Pocket Monsters Blue screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1996Pocket Monsters BluePocket Monsters Green screenshot: pixel art, three-quarter, fixed camera, black outlines (environment, cutscene)1996Pocket Monsters GreenPocket Monsters Stadium screenshot: low-poly, fixed camera, no outlines, soft gradient (environment, combat)1998Pocket Monsters StadiumPokémon Blue Version screenshot: pixel art, three-quarter, black outlines, dithered shading (environment)1998Pokémon Blue VersionPokémon Red Version screenshot: pixel art, three-quarter, black outlines (environment)1998Pokémon Red VersionPokémon Yellow Version: Special Pikachu Edition screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment, character)1998Pokémon Yellow Version: Special Pikachu EditionPokémon Gold Version screenshot: pixel art, three-quarter, fixed camera, black outlines, flat / unlit (environment)1999Pokémon Gold VersionPokémon Pinball screenshot: pixel art, top-down, black outlines, flat / unlit (environment, character)1999Pokémon PinballPokémon Silver Version screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1999Pokémon Silver VersionPokémon Stadium screenshot: low-poly, fixed camera, no outlines, soft gradient (environment, ui / menu)1999Pokémon StadiumPokémon Crystal Version screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)2000Pokémon Crystal VersionPokémon Ruby Version screenshot: pixel art, three-quarter, colored outlines (environment)2002Pokémon Ruby VersionPokémon Pinball: Ruby & Sapphire screenshot: pixel art, top-down, colored outlines (environment)2003Pokémon Pinball: Ruby & SapphirePokémon Sapphire Version screenshot: pixel art, three-quarter, fixed camera, colored outlines, baked lighting (environment)2003Pokémon Sapphire VersionPokémon Emerald Version screenshot: pixel art, three-quarter, colored outlines, baked lighting (environment)2004Pokémon Emerald VersionPokémon FireRed Version screenshot: pixel art, three-quarter, black outlines, three-tone cel (environment)2004Pokémon FireRed VersionPokémon LeafGreen Version screenshot: pixel art, three-quarter, colored outlines (environment)2004Pokémon LeafGreen VersionPokémon Diamond screenshot: pixel art, low-poly, three-quarter, fixed camera, black outlines, baked lighting (environment, ui / menu)2006Pokémon DiamondPokémon Pearl screenshot: pixel art, fixed camera, black outlines, baked lighting (combat, ui / menu)2006Pokémon PearlPokémon Platinum screenshot: pixel art, low-poly, three-quarter, black outlines, baked lighting (environment)2008Pokémon PlatinumPokémon HeartGold Version screenshot: pixel art, low-poly, three-quarter, colored outlines, baked lighting (environment)2009Pokémon HeartGold VersionPokémon SoulSilver Version screenshot: pixel art, low-poly, three-quarter, black outlines, baked lighting (environment)2009Pokémon SoulSilver VersionPokémon Black Version screenshot: pixel art, low-poly, three-quarter, black outlines, baked lighting (environment, character)2010Pokémon Black VersionPokémon White Version screenshot: pixel art, low-poly, three-quarter, black outlines (environment)2010Pokémon White VersionPokémon Black Version 2 screenshot: pixel art, low-poly, three-quarter, black outlines, baked lighting (environment)2012Pokémon Black Version 2Pokémon White Version 2 screenshot: pixel art, three-quarter, fixed camera, black outlines (environment)2012Pokémon White Version 2Pokémon X screenshot: cel-shaded, stylized 3d, hand-drawn, third-person, black outlines, two-tone cel (environment)2013Pokémon XPokémon Y screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment)2013Pokémon YPokémon Alpha Sapphire screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment)2014Pokémon Alpha SapphirePokémon Omega Ruby screenshot: stylized 3d, cel-shaded, three-quarter, black outlines, two-tone cel (environment)2014Pokémon Omega RubyPokémon Moon screenshot: cel-shaded, third-person, three-quarter, black outlines, two-tone cel (environment, character)2016Pokémon MoonPokémon Sun screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment)2016Pokémon SunPokémon Ultra Moon screenshot: stylized 3d, cel-shaded, three-quarter, third-person, top-down, black outlines, two-tone cel (environment, character)2017Pokémon Ultra MoonPokémon Ultra Sun screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment)2017Pokémon Ultra SunPokémon: Let’s Go, Eevee! screenshot: stylized 3d, three-quarter, no outlines, soft gradient (environment)2018Pokémon: Let’s Go, Eevee!Pokémon: Let’s Go, Pikachu! screenshot: stylized 3d, three-quarter, no outlines, soft gradient (environment)2018Pokémon: Let’s Go, Pikachu!Pokémon Shield screenshot: cel-shaded, stylized 3d, third-person, black outlines, two-tone cel (environment)2019Pokémon ShieldPokémon Sword screenshot: cel-shaded, stylized 3d, third-person, two-tone cel (environment)2019Pokémon SwordPokémon Brilliant Diamond screenshot: stylized 3d, diorama, three-quarter, no outlines, soft gradient (environment)2021Pokémon Brilliant DiamondPokémon Shining Pearl screenshot: stylized 3d, diorama, three-quarter, third-person, no outlines, soft gradient (environment)2021Pokémon Shining PearlPokémon Legends: Arceus screenshot: stylized 3d, cel-shaded, third-person, no outlines, two-tone cel (environment, character)2022Pokémon Legends: ArceusPokémon Scarlet screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2022Pokémon ScarletPokémon Violet screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2022Pokémon VioletPokémon Legends: Z-A screenshot: stylized 3d, third-person, no outlines, soft gradient (environment)2025Pokémon Legends: Z-A

How the Pokémon art style changed over time

Games that look like this

Low-poly · No outlines · Soft gradient

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Low-poly · No outlines · Soft gradient

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Low-poly · No outlines · Low-res textures

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Low-poly · No outlines · Soft gradient

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Low-poly · No outlines · Soft gradient

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Low-poly · No outlines · Soft gradient

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Low-poly · No outlines · Low-res textures

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Low-poly · No outlines · Soft gradient

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