The Legend of Zelda: Link's Awakening (Nintendo Switch)
Grezzo · 2019
- Dimension
- 3D, 2.5D
- Rendering
- Stylized 3D, Diorama
- Colors
- GreenYellowBlackGrayTealBlueBrownRedOrangeWhiteExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient
- Post-processing
- Tilt-shift
- Palette
- Vibrant
- Proportions
- Chibi, Cute
About
Link explores Koholint Island, fights monsters and completes dungeons to awaken the Wind Fish and escape. This action-adventure remake rebuilds the Game Boy game with miniature-style 3D visuals and adds customizable Chamber Dungeons.
Art style
The Legend of Zelda: Link's Awakening (Nintendo Switch) (2019, Grezzo) is a 2.5D stylized 3D and diorama game played from a three-quarter / side-scrolling view. Its look is built from shapes without outlines, soft gradient shading and tilt-shift. The palette is vibrant.
Then and now 1993 → 2019


Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Remake · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Grezzo
- Publisher
- Nintendo
- Released
- 2019-09-20 Japan, Nintendo Switch
2019-09-20 United States, Nintendo Switch
2019-09-20 Europe, Nintendo Switch
2019-09-20 South Korea, Nintendo Switch - Platforms
- Nintendo Switch
- Also known as
- ゼルダの伝説 夢をみる島 (Japan)
Zelda no Densetsu: Yume o Miru Shima (Japan)
젤다의 전설 꿈꾸는 섬 (South Korea) - Credits
- Kazuhiko Takahashi Art Director
Masaki Yasuda Art Lead
Eiichi Amano Character Modeling Lead
Satoshi Terada Map Modeling Lead
Hiroyuki Sano Animation Lead
Yutaka Kunimoto VFX Lead
Yoshimitsu Sato UI Lead
Yoshiki Haruhana Graphic Refining Directors
Keijiro Inoue Graphic Refining Directors
Mikiharu Oiwa Director
Eiji Aonuma Producer - Links
- official · official · wikipedia · mobygames
Versions of The Legend of Zelda: Link's Awakening 2


Related
The Legend of Zelda series 24 games
























How the The Legend of Zelda art style changed over time →
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