Game Art Styles

Half-Life 2: Update

Filip Victor · 2015

First-person · Shooter · PC

Dimension
3D
Rendering
Realistic
Colors
GrayBlackBrownTealYellowOrangeBlueWhite
Linework
No outlines
Shading
Realistic lighting
Texture
Photo textures
Post-processing
Bloom
Palette
Muted, Dark
Proportions
Realistic
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About

A community-developed remaster of Half-Life 2, a first-person shooter in which Gordon Freeman joins resistance against the alien Combine. Update retains the original gameplay and visual style while improving lighting, fog and particles, fixing bugs, and adding community commentary.

Art style

Half-Life 2: Update (2015, Filip Victor) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, realistic lighting, photo textures and bloom. The palette is muted and dark.

Details

Release
Remaster · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
Filip Victor, Valve
Publisher
Filip Victor
Engine
Source
Released
2015-03-27 Worldwide, Windows
2015-04-22 Worldwide, macOS
2015-04-22 Worldwide, Linux
Platforms
Windows, macOS, Linux
Credits
Viktor Antonov Art director — original Half-Life 2
Filip Victor Developer — Half-Life 2: Update
Links
steam · official · wikipedia

Screenshots 6

Versions of Half-Life 2 2

Half-Life 2 screenshot: realistic, first-person, baked lighting (environment)2004 · Original releaseHalf-Life 2 Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)Half-Life 2: Update screenshot: realistic, first-person, no outlines, realistic lighting (environment)2015 · RemasterHalf-Life 2: Update Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)

Related

Half-Life series 2 games

Half-Life 2 screenshot: realistic, first-person, baked lighting (environment)2004Half-Life 2Half-Life 2: Update screenshot: realistic, first-person, no outlines, realistic lighting (environment)2015Half-Life 2: Update

How the Half-Life art style changed over time →

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