About
A single-player first-person shooter in which Gordon Freeman joins a resistance against the alien Combine occupation of Earth, beginning in City 17. Its combat and environmental puzzles prominently use physics simulation, including a gravity gun that manipulates objects.
Art style
Half-Life 2 (2004, Valve) is a 3D realistic game played from a first-person view. Its look is built from baked lighting and photo textures. The palette is muted and cool.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Valve
- Publisher
- Valve, Sierra Entertainment, Electronic Arts
- Engine
- Source
- Released
- 2004-11-16 Worldwide, Windows
2005-11-15 North America, Xbox
2005-11-18 Europe, Xbox
2007-10-10 North America, Xbox 360
2007-10-19 Europe, Xbox 360
2007-10-25 Australia, Xbox 360 - Platforms
- Windows, Xbox, Xbox 360, PlayStation 3, Mac OS X, Linux, Android (Nvidia Shield)
- Also known as
- HL2
- Credits
- Viktor Antonov Art Direction
Dhabih Eng Lead artist
Eric Kirchmer Conceptual artist
Ted Backman Artist
Jeff Ballinger Artist
Laura Dubuk Artist
Randy Lundeen Artist
Tri Nguyen Artist
Kristen Perry Artist
Bill Fletcher Animation director, animator
David Speyrer Directed By
Bill van Buren Producer
Gabe Newell Executive producer - Links
- official · wikipedia · steam · mobygames
Screenshots 2
Versions of Half-Life 2 2


Related
Half-Life series 2 games
How the Half-Life art style changed over time →






