Game Art Styles

Half-Life

Valve · 1998

First-person · Shooter · PC

Dimension
3D
Rendering
Realistic
Colors
GrayBlackBlueRedYellowGreenBrownExport palette ↓
Linework
No outlines
Shading
Baked lighting
Texture
Low-res textures
Palette
Muted
Proportions
Realistic, Grotesque
⇆ Compare

About

Half-Life is a first-person shooter about scientist Gordon Freeman surviving an alien outbreak at the Black Mesa research facility. It combines combat, exploration and puzzles, presenting much of its story through scripted events during play.

Art style

Half-Life (1998, Valve) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, baked lighting and low-res textures. The palette is muted.

Palette 12 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Windows PC (1995-2009)
Developer
Valve
Ported by
Gearbox Software
Publisher
Sierra Studios, Valve
Engine
GoldSrc
Released
1998-11-19 North America, Windows
1998-11-27 Europe, Windows
2001-11-14 North America, PlayStation 2
2001-11-30 Europe, PlayStation 2
2013-02-14 Worldwide, macOS
2013-02-14 Worldwide, Linux
Platforms
Windows, PlayStation 2, macOS, Linux
Credits
Ted Backman Art Director/Conceptual Artist/Illustrator/Animator
Chuck Jones Illustrator/3D Artist
Karen Laur Illustrator/Texture-Maker/Artist at Large
Harry Teasley Game Designer/Level Designer/Artist
Links
official · wikipedia · steam

Related

Half-Life series 9 games

Half-Life screenshot: realistic, first-person, no outlines, baked lighting (environment, character)1998Half-LifeHalf-Life 2 screenshot: realistic, first-person, no outlines, soft gradient (environment)2004Half-Life 2Half-Life 2: Deathmatch screenshot: realistic, first-person, no outlines, baked lighting (environment)2004Half-Life 2: DeathmatchHalf-Life 2: Lost Coast screenshot: realistic, first-person, no outlines, baked lighting (environment)2005Half-Life 2: Lost CoastHalf-Life 2: Episode One screenshot: realistic, first-person, no outlines, realistic lighting (environment, character)2006Half-Life 2: Episode OneHalf-Life 2: Episode Two screenshot: realistic, first-person, no outlines, realistic lighting (environment, character)2007Half-Life 2: Episode TwoThe Orange Box screenshot: realistic, stylized 3d, first-person, no outlines, soft gradient (environment, character)2007The Orange BoxHalf-Life 2: Update screenshot: realistic, first-person, no outlines, realistic lighting (environment)2015Half-Life 2: UpdateHalf-Life: Alyx screenshot: realistic, first-person, no outlines, realistic lighting (environment)2020Half-Life: Alyx

How the Half-Life art style changed over time →

Games that look like this

For developersMade Half-Life? Get a “Featured on Game Art Styles” badge

Put this badge on your website, Steam page or press kit to show the game is featured here. It links to this page.

For dark backgrounds Featured on Game Art Styles badge, dark
Download PNG
For light backgrounds Featured on Game Art Styles badge, light
Download PNG

Share

⤓ Download