Game Art Styles

Half-Life 2: Deathmatch

Valve · 2004

First-person · Shooter · PC

Dimension
3D
Rendering
Realistic
Colors
BlackBlueGrayRedBrown
Linework
No outlines
Shading
Baked lighting
Texture
Photo textures
Palette
Muted, Dark
Proportions
Realistic
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About

A multiplayer first-person shooter set in the Half-Life 2 universe, with free-for-all deathmatch and Combine-versus-Resistance team play. Its physics system lets players use environmental objects as weapons.

Art style

Half-Life 2: Deathmatch (2004, Valve) is a 3D realistic game played from a first-person view. Its look is built from shapes without outlines, baked lighting and photo textures. The palette is muted and dark.

Details

Release
Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
Valve
Publisher
Valve
Engine
Source
Released
2004-11-30 Worldwide, Windows
2010-09-30 Worldwide, Mac OS X
2013-03 Worldwide, Linux
Platforms
Windows, Mac OS X, Linux
Also known as
Hλlf-Life²: Deathmatch
Links
steam · wikipedia · mobygames

Screenshots 4

Related

Half-Life series 7 games

Half-Life 2 screenshot: realistic, first-person, baked lighting (environment)2004Half-Life 2Half-Life 2: Deathmatch screenshot: realistic, first-person, no outlines, baked lighting (environment)2004Half-Life 2: DeathmatchHalf-Life 2: Lost Coast screenshot: realistic, first-person, no outlines, realistic lighting (environment)2005Half-Life 2: Lost CoastHalf-Life 2: Episode Two screenshot: realistic, first-person, no outlines, soft gradient (environment)2007Half-Life 2: Episode TwoThe Orange Box screenshot: realistic, stylized 3d, first-person, no outlines, soft gradient (environment, character)2007The Orange BoxHalf-Life 2: Update screenshot: realistic, first-person, no outlines, realistic lighting (environment)2015Half-Life 2: UpdateHalf-Life: Alyx screenshot: realistic, first-person, no outlines, realistic lighting (environment)2020Half-Life: Alyx

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