Game Art Styles

FIFA: Road to World Cup 98

EA Canada · 1997

Three-quarter · Sports · PC

Dimension
3D
Rendering
Low-poly
Colors
GrayRedBrownYellowExport palette ↓
Linework
No outlines
Shading
Soft gradient
Texture
Low-res textures
Palette
Muted, Vibrant
Proportions
Realistic
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About

A football game featuring club competitions and a Road to World Cup mode covering 172 national teams. It includes indoor five-a-side football and team and player customization.

Art style

FIFA: Road to World Cup 98 (1997, EA Canada) is a 3D low-poly game played from a three-quarter view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is muted and vibrant.

Palette 6 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Windows PC (1995-2009)
Developer
EA Canada
Publisher
EA Sports
Released
1997-11-24 North America, Windows
1997-11-28 Europe, Windows
Platforms
Windows, PlayStation, Nintendo 64, Sega Saturn, Mega Drive / Genesis, Super NES, Game Boy
Also known as
FIFA 98
FIFA: A Caminho da Copa 98
FIFA: Die WM-Qualifikation 98
FIFA: En Route pour la Coupe du Monde 98
FIFA: Rumbo al Mundial 98
Credits
David Adams Art Director
Terry Chui Graphics / Artwork
Tracey Dear Graphics / Artwork
Brian Keane Graphics / Artwork
Margaret Livesey Graphics / Artwork
Darcy Muenchrath Graphics / Artwork
Laura Luris Graphics / Artwork
Matthew Penner Graphics / Artwork
Jackie Marie Ritchie Graphics / Artwork
David DeMorest Animation
Joe MacDonald Animation
Cory Slavin Animation
Marc Aubanel Producer
Bruce E. McMillan Executive Producer
Links
wikipedia · mobygames

Screenshots 2

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