Game Art Styles

2002 FIFA World Cup

EA Canada · 2002

Three-quarter · Sports · PC · Console

Dimension
3D
Rendering
Realistic
Colors
GreenGrayExport palette ↓
Linework
No outlines
Shading
Soft gradient
Texture
Low-res textures
Palette
Vibrant
Proportions
Realistic
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About

An association football game based on the 2002 FIFA World Cup in South Korea and Japan. It features national teams, player likenesses and tournament stadiums, with single-player and multiplayer modes.

Art style

2002 FIFA World Cup (2002, EA Canada) is a 3D realistic game played from a three-quarter view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is vibrant.

Palette 6 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · PlayStation 2
Developer
EA Canada, Software Creations, Intelligent Games, Tose Software
Publisher
EA Sports, Electronic Arts Square
Released
2002-04-22 North America, PlayStation 2
2002-04-22 North America, Xbox
2002-04-26 Europe, PlayStation 2
2002-04-26 Europe, Xbox
2002-04-26 Europe, PlayStation
2002-04-26 Europe, Windows
Platforms
PlayStation 2, Xbox, Windows, PlayStation, GameCube
Also known as
FIFA World Cup 2002
Copa do Mundo FIFA 2002
Coupe du Monde FIFA 2002
FIFA Fotbolls-VM 2002
FIFA Fussball Weltmeisterschaft 2002
FIFA WM 2002
Mondiali FIFA 2002
Mundial FIFA 2002
Credits
Caroline Ancessi Art Director
Lyndon Brooke Lead Artists — Software Creations
Matthew Jones Lead Artist — IG
Marc Aubanel Executive Producer
Bill Harrison Franchise Producer
Lee Edmondson Producer — Software Creations
Links
wikipedia · mobygames

Screenshots 2

FIFA series 20 games

FIFA International Soccer screenshot: pixel art, isometric, dithered shading (environment)1993FIFA International SoccerFIFA Soccer 95 screenshot: pixel art, isometric, dithered shading (environment)1994FIFA Soccer 95FIFA Soccer 96 screenshot: pixel art, isometric, no outlines, dithered shading (environment)1995FIFA Soccer 96FIFA 97 screenshot: low-poly, three-quarter, no outlines (environment)1996FIFA 97FIFA: Road to World Cup 98 screenshot: low-poly, three-quarter, no outlines, soft gradient (environment, character)1997FIFA: Road to World Cup 98FIFA 99 screenshot: low-poly, three-quarter, no outlines (environment)1998FIFA 99FIFA 2000 screenshot: realistic, low-poly, three-quarter, no outlines, soft gradient (environment)1999FIFA 2000FIFA 2001 screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment)2000FIFA 20012002 FIFA World Cup screenshot: realistic, three-quarter, no outlines, soft gradient (environment, character)20022002 FIFA World CupFIFA Football 2005 screenshot: realistic, three-quarter, no outlines, soft gradient (environment)2004FIFA Football 2005FIFA 08 screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment, character)2007FIFA 082010 FIFA World Cup South Africa screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)20102010 FIFA World Cup South Africa2014 FIFA World Cup Brazil screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)20142014 FIFA World Cup BrazilFIFA 18 screenshot: realistic, three-quarter, no outlines, realistic lighting (environment, combat)2017FIFA 18FIFA 19 screenshot: realistic, three-quarter, third-person, no outlines, realistic lighting (environment)2018FIFA 19FIFA 20 screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2019FIFA 20FIFA 22 screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2021FIFA 22FIFA 22: Legacy Edition screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2021FIFA 22: Legacy EditionFIFA 23 screenshot: realistic, three-quarter, third-person, no outlines, realistic lighting (environment, character)2022FIFA 23FIFA 23 Legacy Edition screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2022FIFA 23 Legacy Edition

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