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FIFA Football 2004
EA Canada · 2003
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- GreenGrayBlackBlueRedExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Low-res textures
- Palette
- Muted
- Proportions
- Realistic
About
An association football simulation featuring club and national teams. It adds lower divisions and Off the Ball control, which lets players direct a teammate away from the ball.
Art style
FIFA Football 2004 (2003, EA Canada) is a 3D realistic game played from a three-quarter view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is muted.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · PlayStation 2
- Developer
- EA Canada
- Publisher
- Electronic Arts
- Released
- 2003-10-24 Europe, PlayStation 2
2003-11-04 North America, PlayStation 2 - Platforms
- PlayStation 2, GameCube, Xbox, Windows, PlayStation, Game Boy Advance, N-Gage, Mobile phone
- Also known as
- FIFA Soccer 2004 (North America)
FIFA 2004
FIFA Zuqiu 2004 - Credits
- Vander Caballero Art Directors
Lisa Francilia Art Directors
Matthew Jones Lead Artists
Brian Keane Technical Art Director
Rudy Poat Technical Art Director
Tracey Dear Concept Artists
Sean Barner Lead Modeler
John Cruz Lead Modeler
Jenny Freeman Lead Lighter
Jason Wozencroft Lead Graphic Designer
Bill Harrison Producer
Rory Armes Executive Producer - Links
- wikipedia · mobygames · gamefaqs.gamespot.com
Related
FIFA series 28 games




























How the FIFA art style changed over time →
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