Game Art Styles

FIFA Football 2005

EA Canada · 2004

Three-quarter · Sports · PC · Console

Dimension
3D
Rendering
Realistic
Colors
GreenExport palette ↓
Linework
No outlines
Shading
Soft gradient
Proportions
Realistic
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About

FIFA Football 2005 is an association-football sports game featuring club and international teams. It introduced first-touch controls and expanded career play to fifteen seasons.

Art style

FIFA Football 2005 (2004, EA Canada) is a 3D realistic game played from a three-quarter view. Its look is built from shapes without outlines and soft gradient shading.

Palette 6 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Windows PC (1995-2009)
Developer
EA Canada
Publisher
Electronic Arts
Released
2004-10-08 Europe, Windows
2004-10-08 Europe, PlayStation 2
2004-10-08 Europe, GameCube
2004-10-08 Europe, Xbox
2004-10-12 North America, Windows
2004-10-12 North America, PlayStation 2
Platforms
Windows, PlayStation 2, GameCube, Xbox
Also known as
FIFA Soccer 2005 (North America)
FIFA Total Football 2 (Japan)
Credits
Sean Murch Art Production Director
Jon Symes Art Production Manager
Rob Hilson Modelers
Pablo Vicentin Modelers
Devon Hardy Textures
Roger Allen Textures
Ben Ross Textures
Moira Dang Senior Development Director
Bill Harrison Senior Producer
Links
wikipedia · mobygames

Screenshots 2

Related

FIFA series 20 games

FIFA International Soccer screenshot: pixel art, isometric, dithered shading (environment)1993FIFA International SoccerFIFA Soccer 95 screenshot: pixel art, isometric, dithered shading (environment)1994FIFA Soccer 95FIFA Soccer 96 screenshot: pixel art, isometric, no outlines, dithered shading (environment)1995FIFA Soccer 96FIFA 97 screenshot: low-poly, three-quarter, no outlines (environment)1996FIFA 97FIFA: Road to World Cup 98 screenshot: low-poly, three-quarter, no outlines, soft gradient (environment, character)1997FIFA: Road to World Cup 98FIFA 99 screenshot: low-poly, three-quarter, no outlines (environment)1998FIFA 99FIFA 2000 screenshot: realistic, low-poly, three-quarter, no outlines, soft gradient (environment)1999FIFA 2000FIFA 2001 screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment)2000FIFA 20012002 FIFA World Cup screenshot: realistic, three-quarter, no outlines, soft gradient (environment, character)20022002 FIFA World CupFIFA Football 2005 screenshot: realistic, three-quarter, no outlines, soft gradient (environment)2004FIFA Football 2005FIFA 08 screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment, character)2007FIFA 082010 FIFA World Cup South Africa screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)20102010 FIFA World Cup South Africa2014 FIFA World Cup Brazil screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)20142014 FIFA World Cup BrazilFIFA 18 screenshot: realistic, three-quarter, no outlines, realistic lighting (environment, combat)2017FIFA 18FIFA 19 screenshot: realistic, three-quarter, third-person, no outlines, realistic lighting (environment)2018FIFA 19FIFA 20 screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2019FIFA 20FIFA 22 screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2021FIFA 22FIFA 22: Legacy Edition screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2021FIFA 22: Legacy EditionFIFA 23 screenshot: realistic, three-quarter, third-person, no outlines, realistic lighting (environment, character)2022FIFA 23FIFA 23 Legacy Edition screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2022FIFA 23 Legacy Edition

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