GAME ART STYLES
2013PlayStation 3Grand Theft Auto

Grand Theft Auto V

Rockstar North

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About

An open-world action-adventure set in Los Santos and the surrounding fictional state of San Andreas. Players switch between Michael De Santa, Franklin Clinton and Trevor Philips as their interconnected stories involve heists, driving and armed encounters.

Art style

Grand Theft Auto V (2013, Rockstar North) is a 3D realistic game played from a third-person view. Its look is built from shapes without outlines, realistic lighting and bloom.

Palette 12 colors

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Details

Release
Original release · Xbox 360 / PlayStation 3 / Wii U
Developer
Rockstar North
Publisher
Rockstar Games
Engine
Rockstar Advanced Game Engine (RAGE)
Released
2013-09-17 International, excluding Japan, PlayStation 3
2013-09-17 International, excluding Japan, Xbox 360
2013-10-10 Japan, PlayStation 3
2013-10-10 Japan, Xbox 360
Platforms
PlayStation 3, Xbox 360
Also known as
グランド・セフト・オートV (Japan)
Credits
Aaron Garbut Art Director
Adam Cochrane Associate Art Director
Michael Kane Associate Art Director
Ian McQue Assistant Art Director
Stuart Petri 2D/UI Director
Andrew Semple Studio Director
Leslie Benzies Producer & Game Designer
Imran Sarwar Co-Producer & Game Designer
Links
official · wikipedia · igdb

Related

Grand Theft Auto series 6 games

Grand Theft Auto screenshot: pixel art, low-poly, top-down, no outlines, baked lighting (environment, combat)1997Grand Theft AutoGrand Theft Auto 2 screenshot: pixel art, low-poly, top-down, no outlines (environment)1999Grand Theft Auto 2Grand Theft Auto III screenshot: realistic, third-person, no outlines, soft gradient (environment)2001Grand Theft Auto IIIGrand Theft Auto: Vice City screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2002Grand Theft Auto: Vice CityGrand Theft Auto: San Andreas screenshot: realistic, third-person, no outlines, soft gradient (environment, character)2004Grand Theft Auto: San AndreasGrand Theft Auto V screenshot: realistic, third-person, no outlines, realistic lighting (environment, character)2013Grand Theft Auto V

How the Grand Theft Auto art style changed over time

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