GAME ART STYLES

Grand Theft Auto

DMA Design

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About

A top-down, open-world action-adventure game set in Liberty City, San Andreas and Vice City. Players complete criminal missions and earn points to advance through six levels.

Art style

Grand Theft Auto (1997, DMA Design) is a 2.5D pixel art and low-poly game played from a top-down view. Its look is built from shapes without outlines, baked lighting and low-res textures. The palette is muted.

Palette 6 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · MS-DOS / early PC
Developer
DMA Design
Publisher
BMG Interactive, ASC Games
Released
1997-11-28 Europe, MS-DOS
1997-11-28 Europe, Windows
1998-03-24 North America, MS-DOS
1998-03-24 North America, Windows
Platforms
MS-DOS, Windows
Also known as
GTA (International)
Race 'n' Chase (Development title)
Credits
Ian McQue Lead Artist
Craig Moore Artwork
Donald Robertson Artwork
Stewart Waterson Artwork
Stephen Banks Map Design and Mission Programming (San Andreas)
Paul Farley Map Design and Mission Programming (Liberty City)
Billy Thomson Map Design and Mission Programming (Vice City)
Keith R. Hamilton Team Leader
David Jones Capo Di Tutte Cappa
Links
official · wikipedia · mobygames

Related

Grand Theft Auto series 6 games

Grand Theft Auto screenshot: pixel art, low-poly, top-down, no outlines, baked lighting (environment, combat)1997Grand Theft AutoGrand Theft Auto 2 screenshot: pixel art, low-poly, top-down, no outlines (environment)1999Grand Theft Auto 2Grand Theft Auto III screenshot: realistic, third-person, no outlines, soft gradient (environment)2001Grand Theft Auto IIIGrand Theft Auto: Vice City screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2002Grand Theft Auto: Vice CityGrand Theft Auto: San Andreas screenshot: realistic, third-person, no outlines, soft gradient (environment, character)2004Grand Theft Auto: San AndreasGrand Theft Auto V screenshot: realistic, third-person, no outlines, realistic lighting (environment, character)2013Grand Theft Auto V

How the Grand Theft Auto art style changed over time

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Pixel art · Low-poly · No outlines

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Pixel art · Low-poly · Low-res textures

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