GAME ART STYLES
2013PlayStation 3

Beyond: Two Souls

Quantic Dream

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About

Beyond: Two Souls is an interactive-film action-adventure game developed by Quantic Dream and first released for PlayStation 3 in 2013. The player guides Jodie Holmes through chapter-based scenes and can switch to control Aiden, an incorporeal entity tied to her. Action sequences use quick time events, and the player's choices change the outcome.

Palette 12 colors

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Details

Release
Original release · Xbox 360 / PlayStation 3 / Wii U
Developer
Quantic Dream
Publisher
Sony Computer Entertainment, Quantic Dream
Released
2013-10-08 NA, PlayStation 3
2013-10-09 PAL, PlayStation 3
2013-10-11 UK, PlayStation 3
2015-11-24 WW, PlayStation 4
2019-07-22 WW, Windows
Platforms
PlayStation 3, PlayStation 4, Windows
Variants
Beyond: Two Souls (PlayStation 4)
Type
port
Platforms
  • PlayStation 4
Released
  • 2015-11-24, WW, PlayStation 4
Sources
Beyond: Two Souls (Windows)
Type
port
Platforms
  • Windows
Released
  • 2019-07-22, WW, Windows
Sources
Credits
Christophe Brusseaux Artist (art director)
David Cage Director / Writer
Charles Coutier Producer
Sophie Buhl Designer
Lorne Balfe Composer

Similar art styles

Realistic · No outlines · Realistic lighting

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Realistic · No outlines · Realistic lighting

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Realistic · No outlines · Realistic lighting

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Realistic · No outlines · Realistic lighting

Compare

Realistic · No outlines · Realistic lighting

Compare

Realistic · No outlines · Realistic lighting

Compare

Realistic · No outlines · Realistic lighting

Compare

Realistic · No outlines · Realistic lighting

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