Grand Theft Auto III
DMA Design
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An open-world action-adventure game set in Liberty City, following Claude through its criminal underworld. Players explore on foot or by vehicle and undertake missions in the series' first fully 3D world.
Art style
Grand Theft Auto III (2001, DMA Design) is a 3D realistic game played from a third-person view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is muted.
Palette 12 colors
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Details
- Release
- Original release · PlayStation 2
- Developer
- DMA Design
- Publisher
- Rockstar Games
- Engine
- RenderWare
- Released
- 2001-10-22 North America, PlayStation 2
2001-10-26 PAL, PlayStation 2 - Platforms
- PlayStation 2
- Also known as
- GTA III (International)
GTA 3 (International) - Credits
- Aaron Garbut Art Director
Ian McQue Characters
Paul Kurowski Auto Design
Alex Horton Animation
Lee Montgomery Animation
Keiran Baillie 3D Artist
Adam Cochrane 3D Artist
Gary McAdam 3D Artist
Michael Pirso 3D Artist
Andrew Soosay 3D Artist
Alisdair Wood 3D Artist
Leslie Benzies Producer
Dan Houser Producer
Jamie King Producer
Renaud Sebbane Producer
Sam Houser Executive Producer - Links
- wikipedia · mobygames
Related
Grand Theft Auto series 6 games






How the Grand Theft Auto art style changed over time
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