Game Art Styles

[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97)

EA Canada · 1996

Three-quarter · Third-person · Sports · PC

Dimension
3D
Rendering
Low-poly
Colors
GreenBlackBlueBrownRedExport palette ↓
Linework
No outlines
Texture
Low-res textures
Palette
Vibrant
Proportions
Realistic
⇆ Compare
Then and now1996 MS-DOS → 1996 MS-DOS

About

FIFA 97 is an association football game featuring outdoor matches and six-a-side indoor football. Its PC edition uses polygonal players and motion capture performed by David Ginola.

Art style

[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97) (1996, EA Canada) is a 3D low-poly game played from a three-quarter / third-person view. Its look is built from shapes without outlines and low-res textures. The palette is vibrant.

Then and now 1996 → 1996

FIFA 97 screenshot: low-poly, three-quarter, no outlines (environment)1996 · MS-DOS
[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97) screenshot: low-poly, three-quarter, third-person, no outlines (environment)1996 · MS-DOS

Palette 9 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · MS-DOS / early PC
Developer
EA Canada, Extended Play Productions
Publisher
Electronic Arts
Engine
Virtual Stadium
Released
1996-11-20 North America, MS-DOS
1996-11-20 North America, Windows
1996-11-22 Europe, MS-DOS
1996-11-22 Europe, Windows
Platforms
MS-DOS, Windows
Also known as
FIFA Soccer 97
Credits
David Adams Art Director
Jackie Marie Ritchie Franchise Lead Artist
Terry Chui Lead Artist
Laura Luris Artists
John Santamaria Development Director
Warren Wall Director, Product Development
Marc Aubanel Producer
Bruce E. McMillan Executive Producer
Links
wikipedia · mobygames · pcgamingwiki.com

Screenshots 3

Versions of FIFA 97 2

FIFA 97 screenshot: low-poly, three-quarter, no outlines (environment)1996 · Original releaseFIFA 97 MS-DOS[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97) screenshot: low-poly, three-quarter, third-person, no outlines (environment)1996 · Original release[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97) MS-DOS

Related

FIFA series 26 games

[FIFA International Soccer](https://en.wikipedia.org/wiki/FIFA_International_Soccer) screenshot: pixel art, isometric, dithered shading (environment)1993[FIFA International Soccer](https://en.wikipedia.org/wiki/FIFA_International_Soccer)[FIFA Soccer 95](https://en.wikipedia.org/wiki/FIFA_(video_game_series)) screenshot: pixel art, isometric, dithered shading (environment)1994[FIFA Soccer 95](https://en.wikipedia.org/wiki/FIFA_(video_game_series))FIFA Soccer 96 screenshot: pixel art, isometric, no outlines, dithered shading (environment)1995FIFA Soccer 96[FIFA Soccer 96](https://gamefaqs.gamespot.com/pc/197314-fifa-soccer-96/data) screenshot: low-poly, pre-rendered, three-quarter, no outlines (environment, character)1995[FIFA Soccer 96](https://gamefaqs.gamespot.com/pc/197314-fifa-soccer-96/data)FIFA 97 screenshot: low-poly, three-quarter, no outlines (environment)1996FIFA 97[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97) screenshot: low-poly, three-quarter, third-person, no outlines (environment)1996[FIFA 97](https://en.wikipedia.org/wiki/FIFA_97)FIFA: Road to World Cup 98 screenshot: low-poly, three-quarter, no outlines, soft gradient (environment, character)1997FIFA: Road to World Cup 98[FIFA: Road to World Cup 98](https://en.wikipedia.org/wiki/FIFA:_Road_to_World_Cup_98) screenshot: low-poly, three-quarter, no outlines (environment)1997[FIFA: Road to World Cup 98](https://en.wikipedia.org/wiki/FIFA:_Road_to_World_Cup_98)FIFA 99 screenshot: low-poly, three-quarter, no outlines (environment)1998FIFA 99[FIFA 99](https://en.wikipedia.org/wiki/FIFA_99) screenshot: low-poly, three-quarter, no outlines (environment)1998[FIFA 99](https://en.wikipedia.org/wiki/FIFA_99)FIFA 2000 screenshot: realistic, low-poly, three-quarter, no outlines, soft gradient (environment)1999FIFA 2000[FIFA 2000](https://en.wikipedia.org/wiki/FIFA_2000) screenshot: low-poly, realistic, three-quarter, no outlines (environment)1999[FIFA 2000](https://en.wikipedia.org/wiki/FIFA_2000)FIFA 2001 screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment)2000FIFA 2001[FIFA 2001](https://en.wikipedia.org/wiki/FIFA_2001) screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment)2000[FIFA 2001](https://en.wikipedia.org/wiki/FIFA_2001)[2002 FIFA World Cup](https://en.wikipedia.org/wiki/2002_FIFA_World_Cup_(video_game)) screenshot: realistic, three-quarter, no outlines, soft gradient (environment, character)2002[2002 FIFA World Cup](https://en.wikipedia.org/wiki/2002_FIFA_World_Cup_(video_game))[FIFA Football 2005](https://en.wikipedia.org/wiki/FIFA_Football_2005) screenshot: realistic, three-quarter, no outlines, soft gradient (environment)2004[FIFA Football 2005](https://en.wikipedia.org/wiki/FIFA_Football_2005)[FIFA 08](https://en.wikipedia.org/wiki/FIFA_08) screenshot: realistic, three-quarter, third-person, no outlines, soft gradient (environment, character)2007[FIFA 08](https://en.wikipedia.org/wiki/FIFA_08)2010 FIFA World Cup South Africa screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)20102010 FIFA World Cup South Africa[2010 FIFA World Cup South Africa](https://en.wikipedia.org/wiki/2010_FIFA_World_Cup_South_Africa_(video_game)) screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2010[2010 FIFA World Cup South Africa](https://en.wikipedia.org/wiki/2010_FIFA_World_Cup_South_Africa_(video_game))2014 FIFA World Cup Brazil screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)20142014 FIFA World Cup Brazil[2014 FIFA World Cup Brazil](https://en.wikipedia.org/wiki/2014_FIFA_World_Cup_Brazil_(video_game)) screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2014[2014 FIFA World Cup Brazil](https://en.wikipedia.org/wiki/2014_FIFA_World_Cup_Brazil_(video_game))[FIFA 18](https://en.wikipedia.org/wiki/FIFA_18) screenshot: realistic, three-quarter, no outlines, realistic lighting (environment, combat)2017[FIFA 18](https://en.wikipedia.org/wiki/FIFA_18)[FIFA 19](https://en.wikipedia.org/wiki/FIFA_19) screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2018[FIFA 19](https://en.wikipedia.org/wiki/FIFA_19)[FIFA 20](https://en.wikipedia.org/wiki/FIFA_20) screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2019[FIFA 20](https://en.wikipedia.org/wiki/FIFA_20)[FIFA 22](https://en.wikipedia.org/wiki/FIFA_22) screenshot: realistic, three-quarter, no outlines, realistic lighting (environment)2021[FIFA 22](https://en.wikipedia.org/wiki/FIFA_22)[FIFA 23](https://en.wikipedia.org/wiki/FIFA_23) screenshot: realistic, three-quarter, third-person, no outlines, realistic lighting (environment, character)2022[FIFA 23](https://en.wikipedia.org/wiki/FIFA_23)

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