Game Art Styles

Super Mario Bros.: The Lost Levels

Nintendo R&D4 · 1986

Side-scrolling · Platformer · Console

Dimension
2D
Rendering
Pixel art
Colors
BlueBrownBlackGray
Linework
Black outlines
Shading
Flat / Unlit
Pixel details
8-bit
Palette
Limited palette, Vibrant
Proportions
Exaggerated, Cute
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About

A single-player, side-scrolling platform game in which Mario or Luigi sets out to rescue Princess Peach from Bowser. This challenging sequel to Super Mario Bros. introduces Poison Mushrooms, backward warps and wind hazards, while giving Luigi higher jumps and less traction than Mario.

Art style

Super Mario Bros.: The Lost Levels (1986, Nintendo R&D4) is a 2D pixel art game played from a side-scrolling view. Its look is built from black outlines and flat/unlit shading. The palette is limited and vibrant.

Details

Release
Original release · NES / Famicom
Developer
Nintendo R&D4
Publisher
Nintendo
Released
1986-06-03 Japan, Famicom Disk System
2004-08-10 Japan, Game Boy Advance
2007-05-01 Japan, Wii
2007-09-14 Europe, Wii
2007-09-14 Australia, Wii
2007-10-01 North America, Wii
Platforms
Famicom Disk System, Game Boy Advance, Wii, Nintendo 3DS, Wii U, Nintendo Switch, Game & Watch: Super Mario Bros.
Also known as
Super Mario Bros. 2 (Japan)
スーパーマリオブラザーズ2 (Japan)
Sūpā Mario Burazāzu Tsū (Japan)
超级马力欧兄弟2
超級瑪利歐兄弟2
슈퍼 마리오브라더스 더 로스트 레벨즈 (South Korea)
슈퍼 마리오브라더스 2 (South Korea)
Super Mario Bros.: I Livelli Perduti (Italy (Super Mario All-Stars version))
Credits
Takashi Tezuka Directors and Game Designers
Shigeru Miyamoto Directors and Game Designers
Shigeru Miyamoto Produced by
Hiroshi Yamauchi Executive Producer
Links
official · nintendo · wikipedia · mobygames · mariowiki.com

Screenshots 4

Related

Mario series 23 games

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