Super Mario Sunshine
Nintendo EAD · 2002
- Dimension
- 3D
- Rendering
- Stylized 3D
- Colors
- TealGrayBlueWhiteGreenYellowBlackOrangeBrown
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Low-res textures
- Palette
- Vibrant
- Proportions
- Exaggerated, Cute
About
Super Mario Sunshine is a 3D platform game set on the tropical Isle Delfino. Mario uses the water-spraying F.L.U.D.D. device to clean pollution, traverse environments and collect Shine Sprites after being blamed for a lookalike's vandalism.
Art style
Super Mario Sunshine (2002, Nintendo EAD) is a stylized 3D game played from a third-person view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is vibrant.
Details
- Release
- Original release · GameCube
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 2002-07-19 Japan, GameCube
2002-08-26 North America, GameCube
2002-10-04 Europe, GameCube
2002-10-11 Australia, GameCube - Platforms
- GameCube
- Also known as
- スーパーマリオサンシャイン (Japan)
Sūpā Mario Sanshain (Japan) - Credits
- Hiroshi Matsunaga Character Design
Takeshi Hosono Character Design
Satomi Maekawa Character Design
Ryuichi Yamamoto Character Design
Michiho Hayashi Character Design
Akiko Hirono Character Design
Kenta Motokura Character Design
Futoshi Shirai Map Director
Hiromu Takemura Map Design
Atsushi Miyagi Map Design
Shinko Konishi Map Design
Taeko Sugawara Map Design
Kazumi Yamaguchi Map Object Design
Ren Uehara Screen Design
Hidekazu Ota Screen Design
Takumi Kawagoe Demo Design
Naoki Mori Demo Design
Hiroyasu Kuwabara Demo Design
Shunsuke Makita Demo Design
Keijiro Inoue Effect Design
Yoshiaki Koizumi Director
Kenta Usui Director
Shigeru Miyamoto Producer
Takashi Tezuka Producer - Links
- official · wikipedia · mariowiki.com
Screenshots 5
Related
Mario series 23 games























How the Mario art style changed over time →


