New Super Mario Bros. U
Nintendo EAD · 2012
- Dimension
- 2.5D
- Rendering
- Stylized 3D
- Colors
- TealYellowBlueBlackBrownGrayOrangeWhite
- Linework
- No outlines
- Shading
- Soft gradient
- Palette
- Vibrant
- Proportions
- Exaggerated, Cute
About
A side-scrolling platform game in which Mario and his friends cross the Mushroom Kingdom to rescue Princess Peach after Bowser takes over her castle. It features cooperative multiplayer and was the first Super Mario game with high-definition graphics.
Art style
New Super Mario Bros. U (2012, Nintendo EAD) is a 2.5D stylized 3D game played from a side-scrolling view. Its look is built from shapes without outlines and soft gradient shading. The palette is vibrant.
Details
- Release
- Original release · Xbox 360 / PlayStation 3 / Wii U
- Developer
- Nintendo EAD
- Publisher
- Nintendo
- Released
- 2012-11-18 North America, Wii U
2012-11-30 Europe, Wii U
2012-11-30 Australia, Wii U
2012-12-08 Japan, Wii U - Platforms
- Wii U
- Also known as
- New スーパーマリオブラザーズ U (Japan)
Nyū Sūpā Mario Burazāzu Yū (Japan)
New 超级马力欧兄弟 U
New 超級瑪利歐兄弟U
뉴 슈퍼 마리오브라더스 U (South Korea) - Credits
- Masanobu Sato Lead Design
Hirohito Shinoda Character Design
Keisuke Umeda Character Design
Yuki Hamada Character Design
Yasutomo Nishibe Field Design
Masanao Arimoto Field Design
Yasuyo Iwawaki Field Design
Yuka Sawano Field Design
Shunichi Shirai Field Design
Mayako Sugimoto Field Design
Tadashi Tanaka Field Design
Takeshi Koike World Map Design
Saki Kaneko World Map Design
Satoko Okada UI Design
Mariko Tachibana UI Design
Haruyasu Ito Visual Effect Design
Atsushi Miyagi Design Adviser
Masataka Takemoto Director
Takashi Tezuka Producer
Hiroyuki Kimura Coproducer - Links
- official · wikipedia · mobygames · mariowiki.com
Screenshots 6
Versions of New Super Mario Bros. U 2


Related
Mario series 23 games























How the Mario art style changed over time →
