Game Art Styles

BS Super Mario USA Power Challenge

Nintendo · 1996

Side-scrolling · Platformer · Console

Dimension
2D
Rendering
Pixel art
Colors
BlackBrownOrangeBlue
Linework
Black outlines
Pixel details
16-bit
Palette
Vibrant
Proportions
Exaggerated, Cute
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About

A Japan-only episodic platformer for the Super Famicom's Satellaview add-on, revisiting Subcon after Super Mario Bros. 2. It reuses levels from the Super Mario All-Stars version while adding score challenges, timed events and SoundLink radio narration.

Art style

BS Super Mario USA Power Challenge (1996, Nintendo) is a 2D pixel art game played from a side-scrolling view. Its look is built from black outlines. The palette is vibrant.

Details

Release
Original release · SNES / Super Famicom
Developer
Nintendo, St.GIGA
Publisher
Nintendo
Released
1996-03-31 Japan — Episode 1, Super Famicom / Satellaview
1996-04-07 Japan — Episode 2, Super Famicom / Satellaview
1996-04-14 Japan — Episode 3, Super Famicom / Satellaview
1996-04-21 Japan — Episode 4, Super Famicom / Satellaview
Platforms
Super Famicom / Satellaview
Also known as
BS Super Mario USA (International)
BSスーパーマリオUSA パワーチャレンジ (Japan)
Credits
Eiji Onozuka (Eiji Aonuma) Graphic Design
Yoichi Kotabe Graphic Design
Keiko Izawa Graphic Design
Toshiaki Suzuki Game Director
Tadayoshi Takamura Producer (St.GIGA)
Satoshi Yamato Producer
Links
wikipedia · mariowiki.com · gamefaqs.gamespot.com

Screenshots 2

Related

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