Game Art Styles

Diablo Immortal

Blizzard Entertainment / NetEase Games · 2022

Isometric · Action · RPG · Mobile · PC

Dimension
3D
Rendering
Stylized 3D
Colors
BlackBlueGray
Linework
No outlines
Shading
Soft gradient
Post-processing
Bloom
Palette
Dark, Muted, Cool
Art movement
Gothic
Proportions
Realistic, Exaggerated
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About

Diablo Immortal is a free-to-play massively multiplayer online action RPG set in Sanctuary between Diablo II and Diablo III. Players fight demonic enemies and seek fragments of the Worldstone, with cross-play and shared progression between mobile and Windows.

Art style

Diablo Immortal (2022, Blizzard Entertainment / NetEase Games) is a stylized 3D game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading and bloom. The palette is dark, muted and cool. It draws on gothic.

Details

Release
Original release · Mobile (iOS / Android)
Developer
Blizzard Entertainment, NetEase Games
Publisher
Blizzard Entertainment
Engine
Messiah Engine
Released
2022-06-01 Selected regions; early rollout, iOS
2022-06-01 Selected regions; early rollout, Android
2022-06-02 North America / Europe; official launch, iOS
2022-06-02 North America / Europe; official launch, Android
2022-06-02 North America / Europe; open beta, Windows
2022-07-25 China, iOS
Platforms
Android, iOS, Windows
Credits
Hunter Schulz Art Director
Wyatt Cheng Director
Caleb Arseneaux Producer
Mingxian Wang Producer
Links
official · wikipedia

Screenshots 2

Diablo series 4 games

Diablo II screenshot: pre-rendered, isometric, baked lighting (environment)2000Diablo IIDiablo III screenshot: stylized 3d, painterly, isometric, no outlines, soft gradient (combat, environment)2012Diablo IIIDiablo II: Resurrected screenshot: realistic, isometric, no outlines, realistic lighting (environment, combat)2021Diablo II: ResurrectedDiablo Immortal screenshot: stylized 3d, isometric, no outlines, soft gradient (environment, combat)2022Diablo Immortal

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