Diablo Immortal
Blizzard Entertainment / NetEase Games · 2022
- Dimension
- 3D
- Rendering
- Stylized 3D
- Colors
- BlackBlueGray
- Linework
- No outlines
- Shading
- Soft gradient
- Post-processing
- Bloom
- Palette
- Dark, Muted, Cool
- Art movement
- Gothic
- Proportions
- Realistic, Exaggerated
About
Diablo Immortal is a free-to-play massively multiplayer online action RPG set in Sanctuary between Diablo II and Diablo III. Players fight demonic enemies and seek fragments of the Worldstone, with cross-play and shared progression between mobile and Windows.
Art style
Diablo Immortal (2022, Blizzard Entertainment / NetEase Games) is a stylized 3D game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading and bloom. The palette is dark, muted and cool. It draws on gothic.
Details
- Release
- Original release · Mobile (iOS / Android)
- Developer
- Blizzard Entertainment, NetEase Games
- Publisher
- Blizzard Entertainment
- Engine
- Messiah Engine
- Released
- 2022-06-01 Selected regions; early rollout, iOS
2022-06-01 Selected regions; early rollout, Android
2022-06-02 North America / Europe; official launch, iOS
2022-06-02 North America / Europe; official launch, Android
2022-06-02 North America / Europe; open beta, Windows
2022-07-25 China, iOS - Platforms
- Android, iOS, Windows
- Credits
- Hunter Schulz Art Director
Wyatt Cheng Director
Caleb Arseneaux Producer
Mingxian Wang Producer - Links
- official · wikipedia
Screenshots 2
Diablo series 4 games
How the Diablo art style changed over time →










