Diablo III: Reaper of Souls – Ultimate Evil Edition
Blizzard Entertainment · 2014
- Dimension
- 3D
- Rendering
- Stylized 3D
- Colors
- BlackBlueBrownExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Hand-painted textures
- Post-processing
- Bloom
- Palette
- Dark, Muted
- Art movement
- Gothic
- Proportions
- Exaggerated, Grotesque
About
An action RPG set in Sanctuary, where heroes fight demonic forces and acquire increasingly powerful equipment. Ultimate Evil Edition combines Diablo III with Reaper of Souls, adding the Crusader, a fifth act culminating in a confrontation with Malthael, and four-player console cooperative play.
Art style
Diablo III: Reaper of Souls – Ultimate Evil Edition (2014, Blizzard Entertainment) is a stylized 3D game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading, hand-painted textures and bloom. The palette is dark and muted. It draws on gothic.
Then and now 2012 → 2014


With


Palette 9 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Enhanced port · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Blizzard Entertainment
- Publisher
- Blizzard Entertainment
- Engine
- Proprietary Blizzard 3D engine
- Released
- 2014-08-19 Worldwide announced launch, PlayStation 4
2014-08-19 Worldwide announced launch, PlayStation 3
2014-08-19 Worldwide announced launch, Xbox One
2014-08-19 Worldwide announced launch, Xbox 360 - Platforms
- PlayStation 3, PlayStation 4, Xbox 360, Xbox One
- Also known as
- Diablo III: Ultimate Evil Edition (International)
- Credits
- Christian Lichtner Art Director
Chris Donelson Lead exterior environment artist — Reaper of Souls - Links
- official · wikipedia · mobygames
Screenshots 3
Versions of Diablo III 3



Related
Diablo series 7 games







How the Diablo art style changed over time →
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