Diablo IV
Blizzard Entertainment · 2023
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- GrayRedBlackBlueExport palette ↓
- Linework
- No outlines
- Shading
- Realistic lighting
- Texture
- PBR materials
- Post-processing
- Bloom
- Palette
- Muted, Dark
- Art movement
- Gothic
- Proportions
- Realistic, Grotesque
About
Diablo IV is an action role-playing game set in Sanctuary, where Lilith's return drives its central campaign. Players explore a shared open world, fight monsters and develop characters through skills and loot.
Art style
Diablo IV (2023, Blizzard Entertainment) is a 3D realistic game played from a three-quarter view. Its look is built from shapes without outlines, realistic lighting, PBR materials and bloom. The palette is muted and dark. It draws on gothic.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Blizzard Entertainment
- Publisher
- Blizzard Entertainment
- Released
- 2023-06-06 Worldwide, Windows
2023-06-06 Worldwide, PlayStation 4
2023-06-06 Worldwide, PlayStation 5
2023-06-06 Worldwide, Xbox One
2023-06-06 Worldwide, Xbox Series X/S
2023-10-17 Worldwide, Windows (Steam) - Platforms
- Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
- Credits
- John Mueller Art Director
Chris Ryder Art Director, Environments
Brian Fletcher Associate Art Director, Environments
Ben Hutchings Associate Lighting Director
Matt McDaid Lead Exterior Environment Artist
Chaz Head Lead Props and Interactives Artist
Joe Shely Game Director
Sebastian Stepien Creative Director
Gavian Whishaw Producer - Links
- official · wikipedia · steam
Screenshots 5
Related
Diablo series 7 games







How the Diablo art style changed over time →
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