Game Art Styles

Borderlands: The Pre-Sequel

2K Australia · 2014

First-person · Shooter · RPG · PC · Console

Dimension
3D
Rendering
Cel-shaded
Colors
BlueBlackGrayRedBrownExport palette ↓
Linework
Black outlines, Inked lines, Interior lines
Shading
Soft gradient
Texture
Hand-painted textures
Post-processing
Bloom
Palette
Vibrant, Neon, Cool
Imitated medium
Comic book
Proportions
Exaggerated
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About

A first-person loot shooter with RPG progression set on Pandora's moon Elpis and the Helios space station. Its story follows Jack's rise between Borderlands and Borderlands 2, while combat introduces low-gravity movement, oxygen kits and cryogenic weapons.

Art style

Borderlands: The Pre-Sequel (2014, 2K Australia) is a 3D cel-shaded game played from a first-person view. Its look is built from black outlines, inked lines, interior lines, soft gradient shading, hand-painted textures and bloom. The palette is vibrant, neon and cool. It draws on comic book.

Palette 12 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · Xbox 360 / PlayStation 3 / Wii U
Developer
2K Australia, Gearbox Software
Ported by
Aspyr
Publisher
2K, Aspyr
Engine
Unreal Engine 3
Released
2014-10-14 North America, PlayStation 3
2014-10-14 North America, Xbox 360
2014-10-14 North America, Windows
2014-10-14 North America, OS X
2014-10-14 North America, Linux
2014-10-16 Australia, PlayStation 3
Platforms
PlayStation 3, Xbox 360, Windows, OS X, Linux
Also known as
Borderlands: The Pre-Sequel!
Credits
Jonathan Pelling Creative Director
Tiffany Nagano Producer
Links
official · wikipedia · steam · igdb · mobygames

Screenshots 5

Related

Borderlands series 12 games

Borderlands 2 screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2012Borderlands 2Borderlands: The Pre-Sequel screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2014Borderlands: The Pre-SequelTales from the Borderlands screenshot: cel-shaded, third-person, fixed camera, black outlines, soft gradient (environment, character)2014Tales from the BorderlandsBorderlands: The Handsome Collection screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2015Borderlands: The Handsome CollectionBorderlands 2 VR screenshot: cel-shaded, first-person, black outlines, soft gradient (environment, character)2018Borderlands 2 VRBorderlands 3 screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2019Borderlands 3Borderlands: Game of the Year Enhanced screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2019Borderlands: Game of the Year EnhancedBorderlands Legendary Collection screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2020Borderlands Legendary CollectionTiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2021Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot AdventureNew Tales from the Borderlands screenshot: cel-shaded, third-person, fixed camera, black outlines, soft gradient (environment)2022New Tales from the BorderlandsTiny Tina's Wonderlands screenshot: cel-shaded, diorama, first-person, three-quarter, black outlines, soft gradient (environment)2022Tiny Tina's WonderlandsBorderlands 4 screenshot: cel-shaded, first-person, black outlines, soft gradient (environment)2025Borderlands 4

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