Game Art Styles

Borderlands 2

Gearbox Software · 2012

First-person · Action · PC · Console

Dimension
3D
Rendering
Cel-shaded
Colors
GrayTealBlueBlack
Linework
Inked lines, Black outlines
Shading
Soft gradient
Texture
Hand-painted textures
Imitated medium
Comic book
Proportions
Exaggerated
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About

An action role-playing first-person shooter set on Pandora, where Vault Hunters join the resistance against Handsome Jack. It combines cooperative play, procedurally generated weapons and comic-book-inspired visuals.

Art style

Borderlands 2 (2012, Gearbox Software) is a 3D cel-shaded game played from a first-person view. Its look is built from inked lines, black outlines, soft gradient shading and hand-painted textures. It draws on comic book.

Details

Release
Original release · Xbox 360 / PlayStation 3 / Wii U
Developer
Gearbox Software
Ported by
Aspyr, Iron Galaxy Studios
Publisher
2K, Aspyr Media
Engine
Unreal Engine 3
Released
2012-09-18 North America, PlayStation 3
2012-09-18 North America, Xbox 360
2012-09-18 North America, Windows
2012-09-20 Australia, PlayStation 3
2012-09-20 Australia, Xbox 360
2012-09-20 Australia, Windows
Platforms
PlayStation 3, Xbox 360, Windows, OS X, PlayStation Vita, Linux, PlayStation 4, Xbox One, Android (Nvidia Shield), Nintendo Switch
Credits
Jeramy Cooke Art Director
Paul Hellquist Creative Director
Sean Reardon Producer
Matt Charles Producer
Links
official · wikipedia · steam · mobygames

Screenshots 3

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