GAME ART STYLES
2003Game Boy AdvancePokémon

Pokémon Pinball: Ruby & Sapphire

Jupiter

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About

Players use flippers to keep a Poké Ball in play on the Ruby Field and Sapphire Field, hitting targets to score points. Catching, hatching and evolution objectives add Pokémon to the Pokédex, with separate bonus stages providing additional challenges.

Palette 12 colors

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Details

Release
Original release · Game Boy Advance
Developer
Jupiter
Publisher
The Pokémon Company, Nintendo
Released
2003-08-01 Japan, Game Boy Advance
2003-08-25 North America, Game Boy Advance
2003-09-09 South Korea, Game Boy Advance
2003-09-26 Australia, Game Boy Advance
2003-11-14 Europe, Game Boy Advance
2014-12-10 Japan, Wii U
Platforms
Game Boy Advance, Wii U
Variants
Wii U Virtual Console
Type
port
Platforms
  • Wii U
Released
  • 2014-12-10, Japan, Wii U
  • 2014-12-11, Europe, Wii U
  • 2014-12-12, Australia, Wii U
  • 2015-01-01, North America, Wii U
Sources
Also known as
Pokémon Pinball: Ruby and Sapphire (English-language regions)
ポケモンピンボール ルビー&サファイア (Japan)
Pokémon Pinball: Rubin & Saphir (Germany)
Pokémon Pinball: Rubino & Zaffiro (Italy)
Pokémon Pinball: Rubis & Saphir (France)
Pokémon Pinball: Rubí y Zafiro (Spain)
Credits
Arito Chujo Graphic Designers
Norichika Meguro Graphic Designers; Illustration
Noriko Shibuya Graphic Designers
Hiroshi Tanigawa Graphic Designers
Masaru Kuribayashi Graphic Designers; Director
Koji Kiriyama Graphic Designers
Masanori Nishishita Graphic Designers
Naomi Sanada Graphic Designers
Tomoki Miyazaki Graphic Designers
Fujiko Nomura Artwork
Mizue Hagiwara Artwork
Yasuko Takahashi Artwork
Akiko Hirono Artwork
Hiroyuki Jinnai Producers
Makoto Nakayama Producers
Hiroaki Tsuru Producers
Takehiro Izushi Producers
Hatao Ogata Producers
Links
official · official · nintendo · wikipedia · mobygames

Related

Pokémon series 43 games

Pocket Monsters Green screenshot: pixel art, three-quarter, black outlines, dithered shading (combat)1996Pocket Monsters GreenPocket Monsters Stadium screenshot: low-poly, fixed camera, no outlines, soft gradient (environment, combat)1998Pocket Monsters StadiumPokémon Blue Version screenshot: pixel art, three-quarter, black outlines, dithered shading (environment)1998Pokémon Blue VersionPokémon Yellow Version: Special Pikachu Edition screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1998Pokémon Yellow Version: Special Pikachu EditionPokémon Gold Version screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1999Pokémon Gold VersionPokémon Pinball screenshot: pixel art, top-down, black outlines, flat / unlit (environment)1999Pokémon PinballPokémon Silver Version screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1999Pokémon Silver VersionPokémon Stadium screenshot: low-poly, third-person, no outlines, soft gradient (environment, character, combat)1999Pokémon StadiumPokémon Crystal Version screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)2000Pokémon Crystal VersionPokémon Puzzle Challenge screenshot: pixel art, side-scrolling, black outlines, flat / unlit (combat)2000Pokémon Puzzle ChallengePokémon Ruby Version screenshot: pixel art, three-quarter, colored outlines, baked lighting (environment)2002Pokémon Ruby VersionPokémon Sapphire Version screenshot: pixel art, three-quarter, fixed camera, black outlines, baked lighting (environment)2002Pokémon Sapphire VersionPokémon Pinball: Ruby & Sapphire screenshot: pixel art, top-down, black outlines (environment)2003Pokémon Pinball: Ruby & SapphirePokémon Emerald Version screenshot: pixel art, three-quarter, colored outlines, baked lighting (environment)2004Pokémon Emerald VersionPokémon FireRed Version screenshot: pixel art, three-quarter, black outlines (environment)2004Pokémon FireRed VersionPokémon LeafGreen Version screenshot: pixel art, three-quarter, colored outlines, three-tone cel (environment)2004Pokémon LeafGreen VersionPokémon Diamond Version screenshot: pixel art, low-poly, three-quarter, fixed camera, colored outlines, baked lighting (environment, ui / menu)2006Pokémon Diamond VersionPokémon Pearl screenshot: pixel art, fixed camera, black outlines, baked lighting (combat, ui / menu)2006Pokémon PearlPokémon Platinum Version screenshot: pixel art, low-poly, three-quarter, colored outlines (environment)2008Pokémon Platinum VersionPokémon HeartGold Version screenshot: pixel art, low-poly, three-quarter, colored outlines, baked lighting (environment)2009Pokémon HeartGold VersionPokémon SoulSilver Version screenshot: pixel art, stylized 3d, three-quarter, fixed camera, colored outlines, baked lighting (environment, ui / menu)2009Pokémon SoulSilver VersionPokémon Black Version screenshot: pixel art, low-poly, three-quarter, black outlines, baked lighting (environment)2010Pokémon Black VersionPokémon White Version screenshot: pixel art, stylized 3d, three-quarter, black outlines, baked lighting (environment)2010Pokémon White VersionPokémon Black Version 2 screenshot: pixel art, low-poly, three-quarter, black outlines, baked lighting (combat)2012Pokémon Black Version 2Pokémon White Version 2 screenshot: pixel art, three-quarter, fixed camera, black outlines (environment)2012Pokémon White Version 2Pokémon X screenshot: cel-shaded, stylized 3d, hand-drawn, third-person, black outlines, two-tone cel (environment)2013Pokémon XPokémon Y screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment, character, combat)2013Pokémon YPokémon Alpha Sapphire screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment)2014Pokémon Alpha SapphirePokémon Omega Ruby screenshot: stylized 3d, cel-shaded, three-quarter, black outlines, two-tone cel (environment)2014Pokémon Omega RubyPokémon Moon screenshot: cel-shaded, third-person, three-quarter, black outlines, two-tone cel (environment, character)2016Pokémon MoonPokémon Sun screenshot: cel-shaded, stylized 3d, third-person, three-quarter, black outlines, two-tone cel (environment)2016Pokémon SunPokémon Ultra Moon screenshot: stylized 3d, cel-shaded, three-quarter, third-person, top-down, black outlines, two-tone cel (environment, character)2017Pokémon Ultra MoonPokémon Ultra Sun screenshot: cel-shaded, stylized 3d, three-quarter, third-person, black outlines, two-tone cel (environment)2017Pokémon Ultra SunPokémon: Let’s Go, Eevee! screenshot: stylized 3d, three-quarter, no outlines, soft gradient (environment)2018Pokémon: Let’s Go, Eevee!Pokémon: Let’s Go, Pikachu! screenshot: stylized 3d, three-quarter, third-person, no outlines, soft gradient (environment, character, combat)2018Pokémon: Let’s Go, Pikachu!Pokémon Shield screenshot: cel-shaded, stylized 3d, third-person, black outlines, two-tone cel (environment)2019Pokémon ShieldPokémon Sword screenshot: stylized 3d, cel-shaded, third-person, fixed camera, black outlines, two-tone cel (character, combat)2019Pokémon SwordPokémon Brilliant Diamond screenshot: stylized 3d, diorama, three-quarter, no outlines, soft gradient (environment)2021Pokémon Brilliant DiamondPokémon Shining Pearl screenshot: stylized 3d, diorama, three-quarter, third-person, no outlines, soft gradient (environment)2021Pokémon Shining PearlPokémon Legends: Arceus screenshot: stylized 3d, cel-shaded, third-person, no outlines, two-tone cel (environment, character)2022Pokémon Legends: ArceusPokémon Scarlet screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2022Pokémon ScarletPokémon Violet screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character)2022Pokémon VioletPokémon Legends: Z-A screenshot: stylized 3d, third-person, no outlines, soft gradient (environment, character, combat)2025Pokémon Legends: Z-A

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