Game Art Styles

Yoshi's Story

Nintendo EAD · 1997

Side-scrolling · Platformer · Console

Dimension
2D
Rendering
Pre-rendered, Papercraft
Colors
BlueOrangeGreenYellowTeal
Linework
No outlines
Shading
Soft gradient, Baked lighting
Palette
Vibrant
Imitated medium
Felt / Yarn, Paper cutout
Proportions
Cute, Exaggerated
⇆ Compare

About

Yoshi's Story is a side-scrolling platform game in which six young Yoshis seek the Super Happy Tree stolen by Baby Bowser. Its pop-up-book world uses pre-rendered imagery imitating materials such as fabric and cardboard, and courses are completed by eating fruit.

Art style

Yoshi's Story (1997, Nintendo EAD) is a 2D pre-rendered and papercraft game played from a side-scrolling view. Its look is built from shapes without outlines, soft gradient shading and baked lighting. The palette is vibrant. It draws on felt and yarn and paper cutout.

Details

Release
Original release · Nintendo 64
Developer
Nintendo EAD
Publisher
Nintendo
Released
1997-12-21 Japan, Nintendo 64
1998-03-10 North America, Nintendo 64
1998-05-10 PAL, Nintendo 64
2004-03-25 China, iQue Player
2007-09-17 North America, Wii
2007-10-26 Europe / Australia, Wii
Platforms
Nintendo 64, iQue Player, Wii, Wii U, Nintendo Switch
Also known as
ヨッシーストーリー (Japan)
Yoshi's Island 64 (Development title)
Credits
Shigefumi Hino Main CG Designer
Hisashi Nogami CG Designer
Masanao Arimoto CG Designer
Hideki Fujii CG Designer
Tokihiko Toyoda CG Designer
Hiroyasu Kuwabara Picture Book CG Designer
Masanori Sato Title CG Designer
Hideki Konno System Director
Takashi Tezuka Producer
Links
official · wikipedia · nintendolife.com

Screenshots 2

Related

Yoshi series 2 games

Yoshi's Story screenshot: pre-rendered, papercraft, side-scrolling, no outlines, soft gradient (environment)1997Yoshi's StoryYoshi's New Island screenshot: painterly, stylized 3d, side-scrolling, no outlines, soft gradient (environment)2014Yoshi's New Island

How the Yoshi art style changed over time →

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